Difference between revisions of "Newbie Command List"
(made a few addition (more save) and cahge from use of ; and * to get offsets to == to also get a list of content. this page will grow i think ~~~~) |
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Shows the body mutation you currently have. | Shows the body mutation you currently have. | ||
+ | ==+prove <a player statt>== | ||
+ | proves if the plaer has a statt with that name. The result will be shown to the room with an message like ''charname proves that they possess a stat named statt name with a value of a figure''. Can be alterd by <code>/silent</code> then it will not show the result to the room For Example <code> + prove/silent Pregnant </code> will prove if the player is [[Pregnancy|Pregnant]] and give the actual Value for it. | ||
[[Category:Commands]] | [[Category:Commands]] | ||
[[Category:Guide]] | [[Category:Guide]] | ||
[[Category:InGameHelp]] | [[Category:InGameHelp]] |
Revision as of 14:47, 8 July 2011
This page does not cover all the commands currently in the game, but these are the commands that will make up most of a player's commands. For the use of some of these command in roleplay see the recomende use of command section there.
Contents
look
Lets you look at things - the room you're in, other players, objects, even enemy monsters. Typing look
by itself merely looks at the room, while typing look me
looks at yourself. If you want to look at a monster during combat, typing look 1
(or whatever number they are) tends to work better than typing their name.
(short l)
use
Lets you use a power or object. Powers work best by using the format of use <Power Name> on <Target>
. Targets that are hostile are best selected by using just the number next to their name in the combat display.
+rpinfo <topic>
Gets you more information on the topic, including some items, most powers, roles, professions, etc. A great source of help at the early stages.
public <Message>
(can be shortened to pub <Message>)
Chats in the general public channel, viewable by all players with the channel turned on (most players at this point). Using the format pub :
you can type in emotes that just say your name, rather than your current head's chatter type. Mostly considered out-of-character and used to pass information or ask questions.
say <Message>
Using a prefix generated by your current head type, talks in the current room with a message visible to all players. Generally considered IC, or "In Character" for roleplaying. For example:
You type say "Hello all, this is just a test!"
.
What you see: You chirr, "Hello all, this is just a test!"
.
What everyone else in the room sees: Playername chirrs, "Hello all, this is just a test!"
emote <Message>
Similar to say, but instead the message displayed to all players starts with just your name, useful for RP. Only displays for the room you are currently in. For example:
You type emote is simply conducting tests for the wiki, don't mind them.
What you see: Playername is simply conducting tests for the wiki, don't mind them.
What everyone else sees: Playername is simply conducting tests for the wiki, don't mind them.
OOC <Message>
Can be used in two formats, much like public
. Typing ooc
results in an appearance for your local room that looks like a say, but without your head suffix adding its portion to your chat. Using the format "OOC :
" results in an output that acts much like an emote from above.
editplayer
Command that has a lot of functions for editing appearance, your short and long descriptions can be edited via this command. It comes with its own built in help for most of them as well, give it a try if you didn't do much during character creation to jazz up your character's appearance to others.
inventory
Lists all the current items you are carrying. You can type inventory #
to get more information about an item in your inventory.
(interchangeable with +gear, can be shortened to i)
+equip
yped by itself, it lists off everything you have equipped, and in which slots. Typing equip #
, with the number of an item in place of the #, tries to equip that item from your inventory. If it's equippable, and you have enough spare loadout, then it'll be equipped.
+gear
An important command that serves as the root for several commands. By itself, +gear
lists all the items you are carrying. Typing +gear #
, with the number of an item in place of the #, displays more information on that item. Typing +gear #help
shows a help screen about further commands.
+acc
- quips that item number from your inventory. You can use +gear or inventory to determine the item number of what you want to equip.
remove
- Removes a piece of equipment. You'll need to tell the game which piece of equipment, by typing
equip
, finding the slot number of the gear, and typingremove #
.
ws
Type in a room to get some information about your fellow players without being too intrusive. Information includes name, status (IC, idle, OOC, etc), current sex and species status.
wi
Type in room to see the rp prefferences of the players in the room alos yo see theri short description if they have one. Should be used if the player comes new into the room doesn't know the other player and didn't do roleplaying steps to couse using commands like smell or look.
smell
Similar to look
, but instead of using your eyes, you use your nose. This command tells you a bit about the fertility and species of the target. smell here
effectively counts as smelling everybody and the room itself. And, of course, sticking your nose in someone's crotch will be visible to them.
stats
Views your current character sheet, containing a lot of useful information including your HP status, special skills, mutant powers, combat skills and knowledge skills.
+hazards
Shows a display about the current area. Known monsters and approximate threat level. Try to stay in areas which match your level. (can be shortened to +haz)
+mut
Shows the body mutation you currently have.
+prove <a player statt>
proves if the plaer has a statt with that name. The result will be shown to the room with an message like charname proves that they possess a stat named statt name with a value of a figure. Can be alterd by /silent
then it will not show the result to the room For Example + prove/silent Pregnant
will prove if the player is Pregnant and give the actual Value for it.