Difference between revisions of "Heavyweight"

From Flexible Survival
Jump to: navigation, search
(Created page with "{{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goo...")
 
 
Line 1: Line 1:
{{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of MaxHP at magnitude 20 for 10 rounds.<br>100% chance of KnockdownResist at magnitude 15 for 10 rounds.<br>100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds.<br>100% chance of Weight at magnitude 10 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of Strength at magnitude 1 for 10 rounds.<br>|Upgrades=}}[[Category:Bluntdamageimmunity inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Strength inflicting base powers]][[Category:Weight inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Heavyweight|desc=Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of MaxHP at magnitude 20 for 10 rounds.<br>100% chance of KnockdownResist at magnitude 15 for 10 rounds.<br>100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds.<br>100% chance of Weight at magnitude 10 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of Melee at magnitude 1 for 10 rounds.<br>|Upgrades=}}[[Category:Bluntdamageimmunity inflicting base powers]][[Category:Charge inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Melee inflicting base powers]][[Category:Weight inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Latest revision as of 00:05, 22 September 2023

Heavyweight stats
Type Auto Buff Target Self NoAoE
Description Comes with the job, one would assume. You tend to lean on the heftier side of things, it's an occupational necessity given all the liquid goodness you carry around. Lucky for you that it's pretty handy for what you do.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of MaxHP at magnitude 20 for 10 rounds.
100% chance of KnockdownResist at magnitude 15 for 10 rounds.
100% chance of BluntDamageImmunity at magnitude 5 for 10 rounds.
100% chance of Weight at magnitude 10 for 10 rounds.
100% chance of Charge at magnitude -10 for 10 rounds.
100% chance of Fortitude at magnitude 2 for 10 rounds.
100% chance of Melee at magnitude 1 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Heavyweight/Extra Notes Edit notes

Mutant powers Based on this power: