Difference between revisions of "Category:Roles"
(Redirected page to Category:Role) |
|||
Line 1: | Line 1: | ||
− | + | Roles are a predetermined amount of Combat Skills that determine your character's primary function in a combat situation. For example. Being a Tank will provide you with most, if not all you'll need in terms of combat skills to take the damage, both for yourself and your team. The drawback however is that while you can take the pain, you can't really dish it out as well as a DPS Role can. For reference, Combat Skills are passives granted by your Role and Class that only really matter in combat situations. They determine your ability to dish out damage, healing, supportive or debilitating effects, or as seen in the above example, take hits without flopping. | |
+ | |||
+ | Your class meanwhile is something that supplements your chosen role. Do you want to be a heavy hitting, big, brawny wall of protective muscle? Well, you won't hit as hard as the dedicated Big Hit DPSers, but you can chip into the damage if you choose something tailored to that purpose, for example, Heavy Fighter as your class. Do you want to be a hybrid supportive DOT damager and Buffer? Well, you can do so by selecting the DOT DPS role and for example, the Corporal class to supplement it! You will lose some of your damage potential but be able to serve a secondary supportive function while you are melting things with your DOTs! |
Revision as of 18:05, 13 September 2023
Roles are a predetermined amount of Combat Skills that determine your character's primary function in a combat situation. For example. Being a Tank will provide you with most, if not all you'll need in terms of combat skills to take the damage, both for yourself and your team. The drawback however is that while you can take the pain, you can't really dish it out as well as a DPS Role can. For reference, Combat Skills are passives granted by your Role and Class that only really matter in combat situations. They determine your ability to dish out damage, healing, supportive or debilitating effects, or as seen in the above example, take hits without flopping.
Your class meanwhile is something that supplements your chosen role. Do you want to be a heavy hitting, big, brawny wall of protective muscle? Well, you won't hit as hard as the dedicated Big Hit DPSers, but you can chip into the damage if you choose something tailored to that purpose, for example, Heavy Fighter as your class. Do you want to be a hybrid supportive DOT damager and Buffer? Well, you can do so by selecting the DOT DPS role and for example, the Corporal class to supplement it! You will lose some of your damage potential but be able to serve a secondary supportive function while you are melting things with your DOTs!
Pages in category "Roles"
The following 22 pages are in this category, out of 22 total.