Difference between revisions of "Emergency Encasement"

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{{Basepower|name=Emergency Encasement|desc=Seeing an ally in danger, you break a part of yourself off, coating them with your living latex, protecting them from ill of all forms. It however does come with a personal cost.|powertype=Dedication, Buff|target=Single Ally NoAoE|energy=20|charge=-800|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of Cover at magnitude 80 for 3 rounds.<br>100% chance of HPBuffer at magnitude 40 for 10 rounds.<br>100% chance of Regen at magnitude 20 for 3 rounds.<br>100% chance of Accuracy at magnitude -20 for 3 rounds.<br>|Upgrades=Cooldown by -2500<br>HPBufferMag by 12<br>RegenMag by 5}}[[Category:Accuracy inflicting base powers]][[Category:Cover inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]
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{{Basepower|name=Emergency Encasement|desc=Seeing an ally in danger, you break a part of yourself off, coating them with your living latex, protecting them from ill of all forms. It however does come with a personal cost.|powertype=Dedication, Buff|target=Single Ally NoAoE|energy=20|charge=-800|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of Cover at magnitude 80 for 3 rounds.<br>100% chance of HPBuffer at magnitude 40 for 10 rounds.<br>100% chance of Regen at magnitude 20 for 3 rounds.<br>100% chance of Accuracy at magnitude -20 for 3 rounds.<br>|Upgrades=Cooldown by -2500<br>HPBufferMag by 12<br>RegenMag by 5}}[[Category:Accuracy inflicting base powers]][[Category:Cover inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]

Revision as of 16:16, 9 August 2012

Emergency Encasement stats
Type Dedication, Buff Target Single Ally NoAoE
Description Seeing an ally in danger, you break a part of yourself off, coating them with your living latex, protecting them from ill of all forms. It however does come with a personal cost.
Cooldown 12000 Charge time
Energy 20 Accuracy 75%
Damage 0 Energy at level 0
Statuses
100% chance of Cover at magnitude 80 for 3 rounds.
100% chance of HPBuffer at magnitude 40 for 10 rounds.
100% chance of Regen at magnitude 20 for 3 rounds.
100% chance of Accuracy at magnitude -20 for 3 rounds.
Training Upgrades
Cooldown by -2500
HPBufferMag by 12
RegenMag by 5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Emergency Encasement/Extra Notes Edit notes

Mutant powers Based on this power: