Difference between revisions of "Covering Fire"

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{{Basepower|name=Covering Fire|desc=Pause to cover an ally in the middle of a fight. If someone attacks them, surprise your enemy with a barrage of well-placed bullets, protecting your ally and creating an opening to counterattack.|powertype=Retaliatory Strike|target=Single Ally, NotUser, NoAoE|energy=10|charge=0|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of CoveringFire|100DefenseTrigger at magnitude 1 for 1 rounds.<br>|Upgrades=}}[[Category:Coveringfire|100defensetrigger inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Covering Fire|desc=Cover an ally in the middle of a fight. If someone attacks them, send out a barrage of well-placed bullets to create an opening.|powertype=Retaliatory Strike|target=Single Ally, NotUser, NoAoE|energy=10|charge=-1000|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of CoveringFire|100DefenseTrigger at magnitude 1 for 5 rounds.<br>|Upgrades=}}[[Category:Coveringfire|100defensetrigger inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 00:06, 25 October 2021

Covering Fire stats
Type Retaliatory Strike Target Single Ally, NotUser, NoAoE
Description Cover an ally in the middle of a fight. If someone attacks them, send out a barrage of well-placed bullets to create an opening.
Cooldown 10000 Charge time
Energy 10 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of CoveringFire
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Covering Fire/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)