Difference between revisions of "Patience"
From Flexible Survival
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{Basepower|name=Patience|desc=The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud.<br> <br>This adds a stacking damagebuff of 2% each turn up to a maximum of 25.|powertype=Buff,Toggle|target=Self NoAoE|energy=5|charge=100|cooldown=5000|accuracy= | + | {{Basepower|name=Patience|desc=The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud.<br> <br>This adds a stacking damagebuff of 2% each turn up to a maximum of 25.|powertype=Buff, Toggle|target=Self NoAoE|energy=5|charge=100|cooldown=5000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Patient DamageBuff at magnitude [< 10 [+ 2 [status Patient Damagebuff of [player]] +] <] for 3 rounds.<br>100% chance of Patient Attack at magnitude [< 10 [+ 1 [status Patient Attack of [player]] +] <] for 3 rounds.<br>|Upgrades=}}[[Category:Patient attack inflicting base powers]][[Category:Patient damagebuff inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Latest revision as of 00:13, 26 May 2021
Type | Buff, Toggle | Target | Self NoAoE |
---|---|---|---|
Description | The Hunter, having found her prey, must make sure they are prepared, and takes every measure to put themselves in an ideal situation before delivering a killing blow. They will bide their time and ensure a perfect situation to land a shot that the divines would applaud. This adds a stacking damagebuff of 2% each turn up to a maximum of 25. | ||
Cooldown | 5000 | Charge time | 100 |
Energy | 5 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Patient DamageBuff at magnitude [< 10 [+ 2 [status Patient Damagebuff of [player]] +] <] for 3 rounds. 100% chance of Patient Attack at magnitude [< 10 [+ 1 [status Patient Attack of [player]] +] <] for 3 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Patience/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|