Difference between revisions of "Random Cudgel"
From Flexible Survival
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− | {{Basepower|name=Random Cudgel|desc=Grab whatever's in reach and test its viability on the side of the enemy's head | + | {{Basepower|name=Random Cudgel|desc=Grab whatever's in reach and test its viability on the side of the enemy's head. You may break it, or them, either way is fine by you.<br> <br>Charge: 200, 400, 600, 800<br>Cooldown: 2000, 2500, 3000, 3500, 4000<br>Damage: 20 to 40, inclusive|powertype=Attack, Random|target=Single Enemy|energy=15|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Blunt|Status=100% chance of [one of]Knockdown at magnitude 5 for 5[or]AccuracyDebuff rounds.<br>100% chance of Shaken at magnitude 1 for 3[or]DamageBuffDebuff rounds.<br>100% chance of Impotent at magnitude 1 for 3[or][or][or][at random] rounds.<br>|Upgrades=}}[[Category:[one of]knockdown inflicting base powers]][[Category:Impotent inflicting base powers]][[Category:Shaken inflicting base powers]][[Category:Hostile base powers]] |
Revision as of 00:09, 31 October 2020
Type | Attack, Random | Target | Single Enemy |
---|---|---|---|
Description | Grab whatever's in reach and test its viability on the side of the enemy's head. You may break it, or them, either way is fine by you. Charge: 200, 400, 600, 800 Cooldown: 2000, 2500, 3000, 3500, 4000 Damage: 20 to 40, inclusive | ||
Cooldown | 0 | Charge time | 0 |
Energy | 15 | Accuracy | 75% |
Damage | 0 Blunt at level 0 | ||
Statuses | |||
100% chance of [one of]Knockdown at magnitude 5 for 5[or]AccuracyDebuff rounds. 100% chance of Shaken at magnitude 1 for 3[or]DamageBuffDebuff rounds. 100% chance of Impotent at magnitude 1 for 3[or][or][or][at random] rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Random Cudgel/Extra Notes Edit notes
Mutant powers Based on this power:
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