Emergency Defense: Difference between revisions

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Created page with "{{Basepower|name=Emergency Defense|desc=Desperate adjustments to the nanites around a friendly operative allow for sudden endurance against frightening harm.|powertype=Emergen..."
 
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Latest revision as of 00:07, 3 January 2020

Emergency Defense stats
Type Emergency Buff Target Single Ally
Description Desperate adjustments to the nanites around a friendly operative allow for sudden endurance against frightening harm.
Cooldown 20000 Charge time
Energy 30 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of DebuffResist at magnitude 50 for 1 rounds.
100% chance of PhysicalDamageResist at magnitude 20 for 1 rounds.
100% chance of MaxHP at magnitude 20 for 1 rounds.
100% chance of Accuracy at magnitude 10 for 1 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Emergency Defense/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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  1. content table.wikitable th, #content table.wikitable td {

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</css>