Difference between revisions of "Healing"
From Flexible Survival
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− | You do more healing. Increase all healing by 5/10/15%. Includes regen | + | You do more healing. Increase all healing by 5/10/15%. Includes regen effects. Only half effective when you are the receiver. |
− | effects. Only half effective when you are the receiver | + | Healing also allows hpbuffers to convert more efficiently into healswhen they expire. Base amount is 50%, +20% per rank of healing, max100%. Items, abilities, and other things that have 'healing' in thetype become faster charging (5%) per point of healing. |
− | + | ==Available In Classes== | |
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− | Healing also allows hpbuffers to convert more | ||
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− | ==Available In== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
− | | [[ | + | | [[Brother's Keeper]] || 1 |
|- | |- | ||
− | | [[Classless]] || | + | | [[Classless]] || 0.4 |
|- | |- | ||
− | | [[Combat Medic]] || | + | | [[Combat Medic]] || 1 |
|- | |- | ||
− | | [[Corporal]] || | + | | [[Corporal]] || 1 |
|- | |- | ||
− | | [[Den Keeper]] || | + | | [[Den Keeper]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Hedonist]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Heroic Outlaw]] || 1 |
|- | |- | ||
− | | [[ | + | | [[Martyr]] || 2 |
|- | |- | ||
− | | [[Wasteland Paladin]] || | + | | [[Milk Maiden]] || 2 |
+ | |- | ||
+ | | [[NanoTuner]] || 1 | ||
+ | |- | ||
+ | | [[Nurturer]] || 1 | ||
+ | |- | ||
+ | | [[Police Officer]] || 1 | ||
+ | |- | ||
+ | | [[Rainbow Warrior]] || 1 | ||
+ | |- | ||
+ | | [[Social Agent]] || 2 | ||
+ | |- | ||
+ | | [[Wasteland Paladin]] || 1 | ||
+ | |- | ||
+ | | [[Wind Blade]] || 1 | ||
+ | |} | ||
+ | ==Available In Roles== | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | | [[Buffer]] || 1 | ||
+ | |- | ||
+ | | [[Cleric]] || 2 | ||
+ | |- | ||
+ | | [[Healer]] || 2 | ||
+ | |- | ||
+ | | [[Model Citizen]] || 2 | ||
|} | |} | ||
− | + | [[Category:Combat Skill]] | |
− | [[Category:Combat |
Revision as of 04:46, 21 November 2019
You do more healing. Increase all healing by 5/10/15%. Includes regen effects. Only half effective when you are the receiver. Healing also allows hpbuffers to convert more efficiently into healswhen they expire. Base amount is 50%, +20% per rank of healing, max100%. Items, abilities, and other things that have 'healing' in thetype become faster charging (5%) per point of healing.
Available In Classes
Brother's Keeper | 1 |
Classless | 0.4 |
Combat Medic | 1 |
Corporal | 1 |
Den Keeper | 1 |
Hedonist | 1 |
Heroic Outlaw | 1 |
Martyr | 2 |
Milk Maiden | 2 |
NanoTuner | 1 |
Nurturer | 1 |
Police Officer | 1 |
Rainbow Warrior | 1 |
Social Agent | 2 |
Wasteland Paladin | 1 |
Wind Blade | 1 |
Available In Roles
Buffer | 1 |
Cleric | 2 |
Healer | 2 |
Model Citizen | 2 |