Chemical Extractor: Difference between revisions
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{{Recipe|name=Chemical Extractor|desc=This device, commonly worn as a belt, features a series of small, cylindrical reservoirs linked to a pressure-driven vacuum syringe. Using it increases the amount of chemical salvage one receives, though at the cost of slightly reducing the chance of receiving any other kind of salvage.|cred=10000|xp=100|slevel=|ingredients=None|istats=Loadout of 5<br>100% chance of ChemicalSalvage at magnitude 25 for | {{Recipe|name=Chemical Extractor|desc=This device, commonly worn as a belt, features a series of small, cylindrical reservoirs linked to a pressure-driven vacuum syringe. Using it increases the amount of chemical salvage one receives, though at the cost of slightly reducing the chance of receiving any other kind of salvage.|cred=10000|xp=100|slevel=|ingredients=None|istats=Loadout of 5<br>100% chance of ChemicalSalvage at magnitude 25 for 100 rounds.<br>100% chance of EdibleSalvage at magnitude -10 for 100 rounds.<br>100% chance of MechanicalSalvage at magnitude -10 for 100 rounds.<br>100% chance of ElectronicSalvage at magnitude -10 for 100 rounds.<br>100% chance of EnergySalvage at magnitude -10 for 100 rounds.<br>Status Mag of +20%<br>Target of Self NoAoE<br>Type of Auto Self<br>Upkeep of 5|skills=Electronic of at least 10|salvage=Common Electronic X 2<br>Uncommon Electronic X 1}}[[Category:Electronic recipe]] | ||
Revision as of 16:18, 26 April 2012
| Description | This device, commonly worn as a belt, features a series of small, cylindrical reservoirs linked to a pressure-driven vacuum syringe. Using it increases the amount of chemical salvage one receives, though at the cost of slightly reducing the chance of receiving any other kind of salvage. | |||||||
|---|---|---|---|---|---|---|---|---|
| Cred Cost | 10000 | Ingredients | None | |||||
| Salvage | Common Electronic X 2 Uncommon Electronic X 1 | |||||||
| Crafting Skills | Electronic of at least 10 | |||||||
| Item Stats | Loadout of 5 100% chance of ChemicalSalvage at magnitude 25 for 100 rounds. 100% chance of EdibleSalvage at magnitude -10 for 100 rounds. 100% chance of MechanicalSalvage at magnitude -10 for 100 rounds. 100% chance of ElectronicSalvage at magnitude -10 for 100 rounds. 100% chance of EnergySalvage at magnitude -10 for 100 rounds. Status Mag of +20% Target of Self NoAoE Type of Auto Self Upkeep of 5 | |||||||