Difference between revisions of "Passive Survival"

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{{Basepower|name=Passive Survival|desc=Duck and cover! Protect your body with armor's parts! If you don't have one of those awesome mutant powers, at least learn how to survive!|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Damageresist at magnitude 0.5 for 2 rounds.<br>100% chance of PhysicalDamageResist at magnitude 0.5 for 2 rounds.<br>100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of EnergyDamageResist at magnitude 0.5 for 2 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Passive Survival|desc=Duck and cover! Protect your body with armor's parts! If you don't have one of those awesome mutant powers, at least learn how to survive!|powertype=Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Damageresist at magnitude 0.5 for 2 rounds.<br>100% chance of PhysicalDamageResist at magnitude 0.5 for 2 rounds.<br>100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of EnergyDamageResist at magnitude 0.5 for 2 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energydamageresist inflicting base powers]][[Category:Physicaldamageresist inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 17:09, 8 March 2012

Passive Survival stats
Type Passive Self Target Self NoAoE
Description Duck and cover! Protect your body with armor's parts! If you don't have one of those awesome mutant powers, at least learn how to survive!
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Damageresist at magnitude 0.5 for 2 rounds.
100% chance of PhysicalDamageResist at magnitude 0.5 for 2 rounds.
100% chance of Defense at magnitude 2 for 2 rounds.
100% chance of EnergyDamageResist at magnitude 0.5 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Passive Survival/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.