Difference between revisions of "Feral Drive"
From Flexible Survival
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=2|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 20 for 2 rounds.<br>100% chance of DamageBuff at magnitude 15 for 2 rounds.<br>100% chance of Haste at magnitude 15 for 2 rounds.<br>100% chance of Recharge at magnitude 15 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>100% chance of MaxHP at magnitude -8 for 2 rounds.<br>100% chance of HealGain at magnitude - | + | {{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=2|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 20 for 2 rounds.<br>100% chance of DamageBuff at magnitude 15 for 2 rounds.<br>100% chance of Haste at magnitude 15 for 2 rounds.<br>100% chance of Recharge at magnitude 15 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>100% chance of MaxHP at magnitude -8 for 2 rounds.<br>100% chance of HealGain at magnitude -2 for 2 rounds.<br>|Upgrades=AccuracyMag by 8<br>DamageBuffMag by 5<br>EnergyBreakMag by 2.5<br>HasteMag by 8<br>RechargeMag by 8}}[[Category:Accuracy inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Haste inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Toggle base power]][[Category:Dedication power]][[Category:Friendly base powers]] |
Revision as of 04:05, 4 March 2012
Type | Target | ||
---|---|---|---|
Description | ...oh crap. | ||
Cooldown | 2000 | Charge time | 0 |
Energy | 2 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Accuracy at magnitude 20 for 2 rounds. 100% chance of DamageBuff at magnitude 15 for 2 rounds. 100% chance of Haste at magnitude 15 for 2 rounds. 100% chance of Recharge at magnitude 15 for 2 rounds. 100% chance of EnergyBreak at magnitude 10 for 2 rounds. 100% chance of MaxHP at magnitude -8 for 2 rounds. 100% chance of HealGain at magnitude -2 for 2 rounds. | |||
Training Upgrades | |||
AccuracyMag by 8 DamageBuffMag by 5 EnergyBreakMag by 2.5 HasteMag by 8 RechargeMag by 8 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Feral Drive/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|