Difference between revisions of "Feral Drive"

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{{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=3|charge=1500|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 25 for 2 rounds.<br>100% chance of DamageBuff at magnitude 20 for 2 rounds.<br>100% chance of Haste at magnitude 20 for 2 rounds.<br>100% chance of Recharge at magnitude 20 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>100% chance of HealGain at magnitude -3 for 2 rounds.<br>100% chance of MaxHP at magnitude -15 for 2 rounds.<br>|Upgrades=AccuracyMag by 10<br>EnergybreakMag by 2.5<br>HasteMag by 10<br>RechargeMag by 10}}[[Category:Accuracy inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Haste inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Toggle base power]][[Category:Dedication power]][[Category:Friendly base powers]]
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{{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=2|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 20 for 2 rounds.<br>100% chance of DamageBuff at magnitude 15 for 2 rounds.<br>100% chance of Haste at magnitude 15 for 2 rounds.<br>100% chance of Recharge at magnitude 15 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>100% chance of MaxHP at magnitude -8 for 2 rounds.<br>100% chance of HealGain at magnitude -1.5 for 2 rounds.<br>|Upgrades=AccuracyMag by 8<br>DamageBuffMag by 5<br>EnergyBreakMag by 2.5<br>HasteMag by 8<br>RechargeMag by 8}}[[Category:Accuracy inflicting base powers]][[Category:Damagebuff inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Haste inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Recharge inflicting base powers]][[Category:Toggle base power]][[Category:Dedication power]][[Category:Friendly base powers]]

Revision as of 19:03, 28 February 2012

Feral Drive stats
Type Target
Description ...oh crap.
Cooldown 2000 Charge time 0
Energy 2 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Accuracy at magnitude 20 for 2 rounds.
100% chance of DamageBuff at magnitude 15 for 2 rounds.
100% chance of Haste at magnitude 15 for 2 rounds.
100% chance of Recharge at magnitude 15 for 2 rounds.
100% chance of EnergyBreak at magnitude 10 for 2 rounds.
100% chance of MaxHP at magnitude -8 for 2 rounds.
100% chance of HealGain at magnitude -1.5 for 2 rounds.
Training Upgrades
AccuracyMag by 8
DamageBuffMag by 5
EnergyBreakMag by 2.5
HasteMag by 8
RechargeMag by 8
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Feral Drive/Extra Notes Edit notes

Mutant powers Based on this power: