Difference between revisions of "Bewitched"
From Flexible Survival
(Creating page!) |
|||
Line 5: | Line 5: | ||
|______________________[ Description ]______________________| | |______________________[ Description ]______________________| | ||
| No, you're not actually hexed, but it sure seems that way. Statuses | | | No, you're not actually hexed, but it sure seems that way. Statuses | | ||
− | | laid on you in combat twist and turn, | + | | laid on you in combat twist and turn, causing a positive buff for | |
− | | duration, | + | | double the debuff's duration at 5/10/15% of its magnitude. Until | |
− | | | + | | cleared this simply lowers the effect of the debuff, but once cleared | |
− | | | + | | the buff remains. This includes lingering DoT effects changed into | |
+ | | Regen. It's a curious defense. Bewitched also wards against hostile | | ||
+ | | statuses as per Warded skill at 3/6/9%. | | ||
+ | |______________________[ Other Stats ]______________________| | ||
|________________________________________________________________________| | |________________________________________________________________________| | ||
|______________________[ Available In ]______________________| | |______________________[ Available In ]______________________| | ||
+ | | Anomaly [Front row,Back Row,Bewitched ]| | ||
| Apothecary [Bewitched,Support,Endurance ]| | | Apothecary [Bewitched,Support,Endurance ]| | ||
| Avenger [Bewitched,Warded,Reactive ]| | | Avenger [Bewitched,Warded,Reactive ]| | ||
| Carnival Worker [Tar Baby,Bewitched,Durability ]| | | Carnival Worker [Tar Baby,Bewitched,Durability ]| | ||
+ | | Charmed Engineer [Opportunity,Readiness,Bewitched ]| | ||
+ | | Erudite Speaker [Technical,Healing,Bewitched ]| | ||
| Flunky [Support,Damage,Bewitched ]| | | Flunky [Support,Damage,Bewitched ]| | ||
+ | | Ghost [Warded,Bewitched,Scavenger ]| | ||
| Living Mine [Bewitched,Tar Baby,Tactician ]| | | Living Mine [Bewitched,Tar Baby,Tactician ]| | ||
+ | | Phantom Duelist [Bewitched,Avoidance,Bleeding ]| | ||
| Scrapper [Roll With It,Tar Baby,Bewitched ]| | | Scrapper [Roll With It,Tar Baby,Bewitched ]| | ||
| Succubus [Vampiric,Healing,Bewitched ]| | | Succubus [Vampiric,Healing,Bewitched ]| |
Revision as of 17:54, 20 April 2014
.________________________________________________________________________. | Item [Bewitched ] Type [ Combat Skill]| |________________________________________________________________________| |______________________[ Description ]______________________| | No, you're not actually hexed, but it sure seems that way. Statuses | | laid on you in combat twist and turn, causing a positive buff for | | double the debuff's duration at 5/10/15% of its magnitude. Until | | cleared this simply lowers the effect of the debuff, but once cleared | | the buff remains. This includes lingering DoT effects changed into | | Regen. It's a curious defense. Bewitched also wards against hostile | | statuses as per Warded skill at 3/6/9%. | |______________________[ Other Stats ]______________________| |________________________________________________________________________| |______________________[ Available In ]______________________| | Anomaly [Front row,Back Row,Bewitched ]| | Apothecary [Bewitched,Support,Endurance ]| | Avenger [Bewitched,Warded,Reactive ]| | Carnival Worker [Tar Baby,Bewitched,Durability ]| | Charmed Engineer [Opportunity,Readiness,Bewitched ]| | Erudite Speaker [Technical,Healing,Bewitched ]| | Flunky [Support,Damage,Bewitched ]| | Ghost [Warded,Bewitched,Scavenger ]| | Living Mine [Bewitched,Tar Baby,Tactician ]| | Phantom Duelist [Bewitched,Avoidance,Bleeding ]| | Scrapper [Roll With It,Tar Baby,Bewitched ]| | Succubus [Vampiric,Healing,Bewitched ]| | Therapist [Bewitched,Outnumbered,Support ]| | Witch [Tactician,Enduring Malice,Bewitched ]| | Zealot [Bewitched,Controlled Burst,Accuracy ]| |________________________________________________________________________|