Difference between revisions of "Module"

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{{Recipe|name=Module|desc=This little widget is designed to be worn easily anywhere. The main advantage of it is its small pool of nanites. Properly programmed, they can dispense a constant benefit to the wearer. Flexible and portable!|cred=25000|xp=300|slevel=|ingredients=None|istats=Loadout of 1<br>Target of Self, NoAoE<br>Type of Auto<br>Upkeep of 1|skills=Mechanical of at least 1|salvage=Common Mechanical X 2}}[[Category:Mechanical recipe]]
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{{Recipe|name=Module|desc=This little widget is designed to be worn easily anywhere. The main advantage of it is its small pool of nanites. Properly programmed, they can dispense a constant benefit to the wearer. Flexible and portable!|cred=25000|xp=300|slevel=|ingredients=None|istats=Damage of -20%<br>Loadout of 1<br>Status Mag of -33%<br>Target of Self, NoAoE<br>Type of Auto<br>Upkeep of 1|skills=Mechanical of at least 1|salvage=Common Mechanical X 2}}[[Category:Mechanical recipe]]

Revision as of 00:06, 10 April 2014

Module stats
Description This little widget is designed to be worn easily anywhere. The main advantage of it is its small pool of nanites. Properly programmed, they can dispense a constant benefit to the wearer. Flexible and portable!
Cred Cost 25000 Ingredients None
Salvage Common Mechanical X 2
Crafting Skills Mechanical of at least 1
Item Stats Damage of -20%
Loadout of 1
Status Mag of -33%
Target of Self, NoAoE
Type of Auto
Upkeep of 1

Applies / Re-applies the effects of modifiers every 5 rounds (according to chat in newbie, 2020-05-21).

Recipe_Modifier Edit notes