Difference between revisions of "Automated Multiplayer Updates/2018 December"

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<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;DoT display should now use Power Name that you have set if you&#39;ve a subscription level or the engraved name of your equipment if you&#39;re using equipment for it. This would be on the initial hit.&quot;
 
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;DoT display should now use Power Name that you have set if you&#39;ve a subscription level or the engraved name of your equipment if you&#39;re using equipment for it. This would be on the initial hit.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;Have sectioned the Pocketable/Expendable items in Powers to be in a separate section. <span style="color:#00FF00">(</span>Cooldown will still show them with others cooling down<span style="color:#FF0000">)</span>&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;To help clarify the usage of Professions an give solid info for new players, a new +help file, Professions, has been made.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku flutters, &quot;Rank has less of an effect on NPC health amounts, positive and negative.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku sproings, &quot;The first time an enemy is gently tapped <span style="color:#00FF00">(</span>or roughly ker-smacked on the head<span style="color:#FF0000">)</span>, they will gain an amount of damageresist based on their level and rank. This is given at most once per enemy <span style="color:#00FF00">(</span>meaning buffclears that clear it will work<span style="color:#FF0000">)</span>. Base duration is 9999 rounds.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;The amount given is 1, level scaled, modified by the hp scalar for rank.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;Tail Fucking is now an option, complete with filled statuses and Filled messages. Support via consumables and Licker have been applied, too.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> <span style="color:#CDCD00"></span><span style="color:#CD0000">H</span><span style="color:#FFFF00">i</span><span style="color:#CD0000">g</span><span style="color:#FFFF00">h</span><span style="color:#0000EE">w</span><span style="color:#CDCD00">a</span><span style="color:#FFFFFF">y</span><span style="color:#7F7F7F"> S</span><span style="color:#5C5CFF">c</span><span style="color:#FF00FF">h</span><span style="color:#CD0000">r</span><span style="color:#00CDCD">u</span><span style="color:#FF0000">b</span><span style="color:#CD00CD">b</span><span style="color:#CDCD00">e</span><span style="color:#7F7F7F">r</span><span style="color:#00CDCD">y</span> Glitch churrs adorably, &quot;Also, some badges have been made for having Filled statuses via hand, feet, and tail.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku lustily murrs, &quot;Fixed a crasher in the power code that was mostly not player viewable. Yay stability.&quot;
 +
 +
<span style="color:#FFFFFF">[</span><span style="color:#00CD00">Update</span><span style="color:#FFFFFF">]</span> Nuku softly churrs, &quot;Damageresist is now given in plain, physical, and energy variants at once.&quot;

Revision as of 00:00, 7 December 2018


[Update] Highway Schrubbery Glitch churrs adorably, "Slight tweak to +bounty to make the Powers listing more concise in appearance."

[Update] Pretentious fox Hexaferrum smoothly says, "Battle clear messages should now show up when the last mob is defeated with a DoT."

[Update] Pretentious fox Hexaferrum smoothly says, "Attention grabbing now adds taunting strikes to pets it is applied to"

[Update] Highway Song says, "Added Color Chooser support to Termite Drone and Terminate Warrior."

[Update] Highway Schrubbery Glitch churrs adorably, "Lore files have been added: Rubber Balls, Crude Drawing, Living Lingerie, Siphospes, Colony, Dullahan. A parsing sequence has been added to the appropriate forms so that if you transform your head into any of these, you gain the lore."

[Update] Highway Schrubbery Glitch churrs adorably, "Class Sealer is now available in the Mako Shop for 25 mako. You can use it to seal Mako or Token classes for your account. Such classes will be unlocked via idlevote (same way as Supernatural classes) AND via clas or class/trian commands."

[Update] Pretentious fox Hexaferrum smoothly says, "Clever paws now has a minor credbonus, since, it sounded nice."

[Update] Pretentious fox Hexaferrum smoothly says, "Gouging claws should now be stanceable into slash."

[Update] Nuku moos, "Fixed a bug that was casually reducing status mags for all natural people."

[Update] Pretentious fox Hexaferrum smoothly says, "Type in +re #directory to see a handy list of what places you can rent a room from at less than the global rent."

[Update] Pretentious fox Hexaferrum smoothly says, "+re #directory is a bit better about avoiding mentioning things that don't make sense."

[Update] Highway Schrubbery Glitch churrs adorably, "Added Pocketables/Expendables into the entries of Powers/Cooldown"

[Update] Highway Schrubbery Glitch churrs adorably, "Camouflage no longer gets an errant Defense bonus from its template when you add Status Chance to it."

[Update] Pretentious fox Hexaferrum smoothly says, "Help status effecs/full list has been updated to have a brighter text color than blue."

[Update] Highway Schrubbery Glitch churrs adorably, "Over where you forget things, you can not only buy edge, but you can now buy perk point."

[Update] Nuku ferally howls, "DoTs now display a message when they first land, letting you know how long/hard they hit for."

[Update] Nuku cutely churrs, "In theory, if a DoT report is reporting less than 1% if your total HP, it just won't display."

[Update] Highway Schrubbery Glitch churrs adorably, "DoT display should now use Power Name that you have set if you've a subscription level or the engraved name of your equipment if you're using equipment for it. This would be on the initial hit."

[Update] Highway Schrubbery Glitch churrs adorably, "Have sectioned the Pocketable/Expendable items in Powers to be in a separate section. (Cooldown will still show them with others cooling down)"

[Update] Highway Schrubbery Glitch churrs adorably, "To help clarify the usage of Professions an give solid info for new players, a new +help file, Professions, has been made."

[Update] Nuku flutters, "Rank has less of an effect on NPC health amounts, positive and negative."

[Update] Nuku sproings, "The first time an enemy is gently tapped (or roughly ker-smacked on the head), they will gain an amount of damageresist based on their level and rank. This is given at most once per enemy (meaning buffclears that clear it will work). Base duration is 9999 rounds."

[Update] Nuku softly churrs, "The amount given is 1, level scaled, modified by the hp scalar for rank."

[Update] Highway Schrubbery Glitch churrs adorably, "Tail Fucking is now an option, complete with filled statuses and Filled messages. Support via consumables and Licker have been applied, too."

[Update] Highway Schrubbery Glitch churrs adorably, "Also, some badges have been made for having Filled statuses via hand, feet, and tail."

[Update] Nuku lustily murrs, "Fixed a crasher in the power code that was mostly not player viewable. Yay stability."

[Update] Nuku softly churrs, "Damageresist is now given in plain, physical, and energy variants at once."