Wild Growth
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| Type | Dedication, Debuff | Target | Medium AoE Enemy |
|---|---|---|---|
| Description | Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire. | ||
| Cooldown | 6000 | Charge time | |
| Energy | 25 | Accuracy | 75% |
| Damage | 0 Radiation at level 0 | ||
| Statuses | |||
| 100% chance of AoEModDebuff at magnitude 2 for 10 rounds. | |||
| Training Upgrades | |||
| AoEModDebuffMag by 1 Charge by -600 Cooldown by -3000 Energy by -10 Secondary DefenseDuration by 3 Secondary EnergyModMag by 2 | |||
| Secondary Effects | |||
| Secondary Damage | 0 Healing at level 0 | ||
| Secondary Type | Buff | Secondary Target | Medium AoE Ally |
| Secondary Statuses | |||
| 100% chance of EnergyMod at magnitude 4 for 3 rounds. 100% chance of Defense at magnitude 20 for 3 rounds. | |||
Wild Growth/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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