Vent Heat
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| Type | DoT | Target | Small AoE Enemy |
|---|---|---|---|
| Description | Take a moment to regain your strengths, being a fire mage is taxing, especially on a mere flesh baggie like you. Overheating is always a possibility, so take the necessary measures to make sure it doesn't happen. ...doesn't mean you can't direct the excess at someone to singe their whiskers though. | ||
| Cooldown | 23000 | Charge time | 200 |
| Energy | 2 | Accuracy | 75% |
| Damage | 5 Heat at level 0 | ||
| Statuses | |||
| 100% chance of HeatDamage at magnitude 5 for 20 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | 0 Healing at level 0 | ||
| Secondary Type | Buff | Secondary Target | Self NoAoE |
| Secondary Statuses | |||
| 100% chance of Healgain at magnitude 5 for 10 rounds. 100% chance of Regen at magnitude 5 for 10 rounds. 100% chance of DamageBuff at magnitude -5 for 20 rounds. | |||
Vent Heat/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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