The morph command allows you to store, load and delete a series of character descriptions, which is quite handy for people who'd like to change their description regularly. It is a simpler method compared to String Parsing, though also not as robust.
For more detailed information about the morph command, use the morph #help command.
- morph and morph #help: Shows the list of commands.
- morph #help2: Shows additional help.
- morph #add: Add current description as a new morph
- morph #list: List all the morphs you have and their commands
- morph #remove: Delete one of your morphs
- morph #bind: Bind a morph to your current infection (including hybrids).
- morph #unbind: Unbind a morph from an infection.
- morph #listbind: Lists what bind your current infection matches.
- morph #auto: Sync your morphed description to your current infection.
- morph <command>: Change to a morph (see morph #list for commands)
- qmorph <command>: Change to a morph quietly
- morph #connect: Set a morph to go to when awake
- morph #disconnect: Set a morph to go to when asleep
- morph #allow <player>: Allow the named player to edit your morphs
- morph #assist <player> [#ADD|#LIST|#REMOVE|<command>]: Edit another player's morphs.
- morph #clear: Stop allowing your morphs being edited
Setting up a morph
- Create a description of your character with the 'editplayer' command or through the website.
- Enter the command morph #add.
- Enter a description of the morph. Not really necessary.
- Enter a name of the morph. This is the identifier for the morph, and has to be unique. You will use this name to change to and from different morphs.
- Enter a message that is displayed every time you change to the morph. NOTE: Do not add your name in front, it gets automatically prepended. You can, however, morph silently, so the description isn't completely necessary, although recommended.
- You're done! The morph is created. Use the morph <name> and qmorph <name> commands to change to this morph.