Deep Heal
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| Type | Healing, Single Target | Target | Single Ally |
|---|---|---|---|
| Description | A stronger version of cure, Deep Heal instantly restores a great number of hitpoints, with a chance to heal a good amount more over time. | ||
| Cooldown | 2500 | Charge time | 500 |
| Energy | 18 | Accuracy | 75% |
| Damage | 40 Healing at level 0 | ||
| Statuses | |||
| 20% chance of Regen at magnitude 5 for 3 rounds. | |||
| Training Upgrades | |||
| Charge by -100 Cooldown by -300 Damage by 6 Energy by -4 RegenChance by 40 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Deep Heal/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.