Difference between revisions of "Wild Growth"

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{{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=|target=|energy=25|charge=1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of AoEModDebuff at magnitude -2 for 10 rounds.<br>|Upgrades=AoE by 2<br>AoEModDebuffMag by -1<br>Charge by -500<br>Cooldown by -2500<br>DefenseDuration by 2<br>Energy by -8|secondpowertype=Buff|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Medium AoE Ally|secondStatus=100% chance of EnergyMod at magnitude 4 for 3 rounds.<br>100% chance of Defense at magnitude 20 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aoemoddebuff base powers]][[Category:Defense base powers]][[Category:Energymod base powers]]Dedication, Debuff[[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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{{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=|target=|energy=25|charge=1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of AoEModDebuff at magnitude -2 for 10 rounds.<br>|Upgrades=AoE by 2<br>AoEModDebuffMag by -1<br>Charge by -500<br>Cooldown by -2500<br>DefenseDuration by 2<br>Energy by -8|secondpowertype=Buff|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Medium AoE Ally|secondStatus=100% chance of EnergyMod at magnitude 4 for 3 rounds.<br>100% chance of Defense at magnitude 20 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aoemoddebuff base powers]][[Category:Defense base powers]][[Category:Energymod base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]

Revision as of 11:56, 20 December 2011

Wild Growth stats
Type Target
Description Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.
Cooldown 12000 Charge time 1000
Energy 25 Accuracy 75%
Damage 0 Energy at level 0
Statuses
100% chance of AoEModDebuff at magnitude -2 for 10 rounds.
Training Upgrades
AoE by 2
AoEModDebuffMag by -1
Charge by -500
Cooldown by -2500
DefenseDuration by 2
Energy by -8
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Buff Secondary Target Medium AoE Ally
Secondary Statuses
100% chance of EnergyMod at magnitude 4 for 3 rounds.
100% chance of Defense at magnitude 20 for 3 rounds.

Wild Growth/Extra Notes Edit notes

Mutant powers Based on this power: