Difference between revisions of "Tooth and Nail"

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{{Mutantpower|name=Tooth and Nail|desc=You really have learned how to fight the hard way...|basepower=Accurate|powertype=Toggle|target=Self NoAoE|slot=Mid|energy=3|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 5 for 1 rounds.<br>100% chance of Perception at magnitude 2 for 1 rounds.<br>100% chance of Attack at magnitude 0.5 for 2 rounds.<br>100% chance of Charge at magnitude 5 for 2 rounds.<br>100% chance of Recharge at magnitude 5 for 2 rounds.<br>}}[[Category:Slotted powers]][[Category:Mid slot powers]][[Category:Accuracy inflicting powers]][[Category:Attack inflicting powers]][[Category:Charge inflicting powers]][[Category:Perception inflicting powers]][[Category:Recharge inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
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{{Mutantpower|name=Tooth and Nail|desc=You really have learned how to fight the hard way...|basepower=Accurate|powertype=Toggle NaniteImmune|target=Self NoAoE|slot=Mid|energy=3|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 7.5 for 3 rounds.<br>100% chance of Perception at magnitude 2 for 3 rounds.<br>100% chance of Attack at magnitude 0.75 for 2 rounds.<br>100% chance of Charge at magnitude 7.5 for 2 rounds.<br>100% chance of Recharge at magnitude 7.5 for 2 rounds.<br>}}[[Category:Slotted powers]][[Category:Mid slot powers]][[Category:Accuracy inflicting powers]][[Category:Attack inflicting powers]][[Category:Charge inflicting powers]][[Category:Perception inflicting powers]][[Category:Recharge inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Revision as of 00:18, 8 December 2021


Tooth and Nail stats
Type Toggle NaniteImmune Target Self NoAoE
Description You really have learned how to fight the hard way...
Based on Accurate Slot: Mid
Cooldown 4000 Charge time 1000
Energy 3 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Accuracy at magnitude 7.5 for 3 rounds.
100% chance of Perception at magnitude 2 for 3 rounds.
100% chance of Attack at magnitude 0.75 for 2 rounds.
100% chance of Charge at magnitude 7.5 for 2 rounds.
100% chance of Recharge at magnitude 7.5 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

E

F

G

P

S

T

V

Edit notes