Difference between revisions of "Technical"

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(updated info)
(Updated the description and tables to match the current +rpinfo data)
 
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<pre>
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You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point.
.________________________________________________________________________.
 
| Item [Technical                    ]  Type [            Combat Skill]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| You have learned how to maximize your equipment rather than relying on |
 
| crazy mutant powers. Increase equipment damage by 5% per point and     |
 
| status magnitude by 2.5% per point, reduce mutant power efficiency by  |
 
| the same. Also gain +3 upkeep and +5 loadout per point. Also increases |
 
| the Self Repair of items by 3 per point, making them cheaper to repair |
 
| over time.                                                            |
 
|______________________[        Other Stats      ]______________________|
 
|________________________________________________________________________|
 
|______________________[      Available In      ]______________________|
 
| Bomb Squad          [Reactive,Back Row,Technical                      ]|
 
| Erudite Speaker    [Technical,Healing,Bewitched                      ]|
 
| Firebrand          [Technical,Tactician,Readiness                    ]|
 
| First Aid Officer  [Lingering Kindness,Technical,Speed              ]|
 
| Hardened Marine    [Penetation,Outnumbered,Technical                ]|
 
| IED Maker          [Bleeding,Mastermind,Technical                    ]|
 
| Knife Fighter      [Damage,Technical,Bleeding                        ]|
 
| Mad Researcher      [Warded,Technical,Enduring Malice                ]|
 
| Paramedic          [Support,Technical,Durability                    ]|
 
| Phlebotomist        [Technical,Accuracy,Vampiric                      ]|
 
| Requisitioner      [Technical,Scavenger,Sacrificial Fury            ]|
 
| Robot Master        [Damage,Enduring Minions,Technical                ]|
 
| Stormtrooper        [Avoidance,Technical,Controlled Burst            ]|
 
| Undercover Agent    [Opportunity,Technical,Penetration                ]|
 
| Weaponsmith        [Technical,Rage,Fast Loading                      ]|
 
|________________________________________________________________________|
 
</pre>
 
  
All Naturals get this at a rate of level/10 even over 3!
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[[All Natural]] characters get this at a rate of level/10 even over 3!
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 +
&#42; [[All Natural]] characters will learn an alternate skill instead.
  
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Latest revision as of 11:52, 21 November 2019

You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point.

All Natural characters get this at a rate of level/10 even over 3!

* All Natural characters will learn an alternate skill instead.