Difference between revisions of "Tactics - Defense"

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{{Basepower|name=Tactics - Defense|desc=Your ability to keep a team together puts the enemy in an disadvantageous position, allowing for greater evasion for yourself and allies.|powertype=AoE, Toggle, Buff|target=Medium AoE Ally|energy=0.625|charge=1000|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 10 for 2 rounds.<br>100% chance of DefenseDebuff|5|5|5HostileProc at magnitude 1 for 5 rounds.<br>|Upgrades=Charge by -250<br>Cooldown by -1000<br>DefenseMag by 3}}[[Category:Defense inflicting base powers]][[Category:Defensedebuff|5|5|5hostileproc inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
.________________________________________________________________________.
 
| Item [Tactics - Defense             ]  Type [                  special]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| Your ability to keep a team together puts the enemy in an             |
 
| disadvantageous position, allowing for greater accuracy for yourself   |
 
| and allies.                                                           |
 
|________________________________________________________________________|
 
|______________________[  Additional Information  ]______________________|
 
| Cost    [99999                                                      ] |
 
| Type    [AoE, Aura, Toggle, Buff                                     ] |
 
| Target  [Medium AoE Ally                                             ] |
 
| Energy  [0.625                                                       ] |
 
| Charge  [1000                                                       ] |
 
| Cooldown[4000                                                       ] |
 
| Accuracy[75%                                                         ] |
 
| Damage  [0(0 damage at level 32)                                    ] |
 
| Damage  [Physical                                                    ] |
 
| Statuses                                                              |
 
| \_Defense                    [100% chance at 10 power for 1 rounds. ] |
 
| Upgrades                                                              |
 
| \_Charge                      [-250                                 ] |
 
| \_Cooldown                    [-1000                                 ] |
 
| \_DefenseMag                  [3                                    ] |
 
| \_Energy                      [-0.15                                ] |
 
|________________________________________________________________________|
 
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An inherent power granted by the [[Survivalist (dedication)|Survivalists]].  Description section shall be updated shortly!
 
 
 
[[Category:Inherent Powers]][[Category:Toggle]]
 

Latest revision as of 00:23, 4 January 2017

Tactics - Defense stats
Type AoE, Toggle, Buff Target Medium AoE Ally
Description Your ability to keep a team together puts the enemy in an disadvantageous position, allowing for greater evasion for yourself and allies.
Cooldown 4000 Charge time 1000
Energy 0.625 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Defense at magnitude 10 for 2 rounds.
100% chance of DefenseDebuff
Training Upgrades
Charge by -250
Cooldown by -1000
DefenseMag by 3
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Tactics - Defense/Extra Notes Edit notes

Mutant powers Based on this power: