Difference between revisions of "Protect and Serve"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Protect and Serve|desc=It is the duty of Police Officers to draw the fire away from civilians and support them. It goes without saying that this is incredibly dangerous.|powertype=Toggle, Aura, AoE, Heal|target=Self NoAoE|energy=1|charge=-1|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Aggro at magnitude 20 for 2 rounds.<br>|Upgrades=|secondpowertype=Aura, AoE, Heal|seconddamageamount=2|seconddamagetype=Healing|secondtarget=Large AoE Ally NotUser|secondStatus=100% chance of Meek at magnitude 1 for 5 rounds.<br>20% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of HealGain at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aggro inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Meek inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Protect and Serve|desc=It is the duty of Police Officers to draw the fire away from civilians and support them. It goes without saying that this is incredibly dangerous.|powertype=Toggle, Aura, AoE, Heal|target=Self NoAoE|energy=1|charge=-1|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Aggro at magnitude 20 for 2 rounds.<br>100% chance of Management at magnitude 2 for 2 rounds.<br>100% chance of Empathy at magnitude 1 for 2 rounds.<br>|Upgrades=|secondpowertype=Aura, AoE, Heal|seconddamageamount=2|seconddamagetype=Healing|secondtarget=Large AoE Ally NotUser|secondStatus=100% chance of Meek at magnitude 1 for 5 rounds.<br>20% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of HealGain at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aggro inflicting base powers]][[Category:Empathy inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Management inflicting base powers]][[Category:Meek inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]

Revision as of 00:16, 29 March 2020

Protect and Serve stats
Type Toggle, Aura, AoE, Heal Target Self NoAoE
Description It is the duty of Police Officers to draw the fire away from civilians and support them. It goes without saying that this is incredibly dangerous.
Cooldown 2000 Charge time
Energy 1 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Aggro at magnitude 20 for 2 rounds.
100% chance of Management at magnitude 2 for 2 rounds.
100% chance of Empathy at magnitude 1 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 2 Healing at level 0
Secondary Type Aura, AoE, Heal Secondary Target Large AoE Ally NotUser
Secondary Statuses
100% chance of Meek at magnitude 1 for 5 rounds.
20% chance of HPBuffer at magnitude 5 for 2 rounds.
100% chance of HealGain at magnitude 2 for 2 rounds.

Protect and Serve/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)