Difference between revisions of "Mental Discipline"

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{{Basepower|name=Mental Discipline|desc=It is common for the otherworldly to toy with the minds of the ill-prepared. Thankfully you are not among those easily influenced. You've taken steps to keep your head in the game and your eyes on the prize, or maybe you're just plain' ole' stubborn! Either way, you're not the sort to easily succumb to foul mental trickery.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of ConfusedResist at magnitude 8 for 10 rounds.<br>100% chance of DebuffResist at magnitude 4 for 10 rounds.<br>100% chance of Accuracy at magnitude 2 for 10 rounds.<br>|Upgrades=}}[[Category:Accuracy inflicting base powers]][[Category:Confusedresist inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
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{{Basepower|name=Mental Discipline|desc=It is common for the otherworldly to toy with the minds of the ill-prepared. Thankfully you are not among those easily influenced. You've taken steps to keep your head in the game and your eyes on the prize, or maybe you're just plain' ole' stubborn! Either way, you're not the sort to easily succumb to foul mental trickery.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PsychicDamageImmunity at magnitude 10 for 10 rounds.<br>100% chance of Debuffresist at magnitude 8 for 10 rounds.<br>100% chance of ConfusedResist at magnitude 6 for 10 rounds.<br>|Upgrades=}}[[Category:Confusedresist inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Psychicdamageimmunity inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Latest revision as of 00:12, 18 September 2020

Mental Discipline stats
Type Auto Buff Target Self NoAoE
Description It is common for the otherworldly to toy with the minds of the ill-prepared. Thankfully you are not among those easily influenced. You've taken steps to keep your head in the game and your eyes on the prize, or maybe you're just plain' ole' stubborn! Either way, you're not the sort to easily succumb to foul mental trickery.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of PsychicDamageImmunity at magnitude 10 for 10 rounds.
100% chance of Debuffresist at magnitude 8 for 10 rounds.
100% chance of ConfusedResist at magnitude 6 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Mental Discipline/Extra Notes Edit notes

Mutant powers Based on this power: