Difference between revisions of "Infectious Vitality"

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(Created page with "{{Basepower|name=Infectious Vitality|desc=Your bouncing assets, your energetic cries, and your copious supply of calcium keeps your entire team ready to bounce back in the har...")
 
 
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{{Basepower|name=Infectious Vitality|desc=Your bouncing assets, your energetic cries, and your copious supply of calcium keeps your entire team ready to bounce back in the hard times. So long as you have the energy, they can keep going!|powertype=Buff Toggle|target=Nuke Ally AoE|energy=10|charge=100|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of HealGain at magnitude 15 for 2 rounds.<br>|Upgrades=}}[[Category:Healgain inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Infectious Vitality|desc=Your bouncing assets, your energetic cries, and your copious supply of calcium keeps your entire team ready to bounce back in the hard times. So long as you have the energy, they can keep going!|powertype=Buff Toggle|target=Large Ally AoE|energy=10|charge=100|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of HPBuffer at magnitude 5 for 2 rounds.<br>100% chance of HealGain at magnitude 15 for 2 rounds.<br>|Upgrades=}}[[Category:Healgain inflicting base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]

Latest revision as of 00:10, 22 October 2021

Infectious Vitality stats
Type Buff Toggle Target Large Ally AoE
Description Your bouncing assets, your energetic cries, and your copious supply of calcium keeps your entire team ready to bounce back in the hard times. So long as you have the energy, they can keep going!
Cooldown 4000 Charge time 100
Energy 10 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of HPBuffer at magnitude 5 for 2 rounds.
100% chance of HealGain at magnitude 15 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Infectious Vitality/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)