Difference between revisions of "Charge (Mutant Power)"

From Flexible Survival
Jump to: navigation, search
m
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Mutantpower|name=Charge|desc=A quick attack leaves an enemy off guard as you rush into them.|basepower=Ice Bolt-phy|powertype=Attack, Direct Damage, Single Enemy, Defense Debuff|target=Single enemy|slot=|energy=20|charge=600|cooldown=5400|accuracy=75%|damageamount=17|damagetype=Blunt|Status=80% chance of DefenseDebuff at magnitude 10 for 3 rounds.<br>=== Unusual Modifications ===<br>Damage Type modified by Blunt.<br>}}[[Category:Physical powers]][[Category:Defensedebuff inflicting powers]][[Category:Hostile powers]]
+
{{Mutantpower|name=Charge|desc=A quick attack leaves an enemy off guard as you rush into them.|basepower=Ice Bolt-phy|powertype=Attack, Direct Damage, Single Enemy, Defense Debuff|target=Single enemy|slot=|energy=20|charge=600|cooldown=5400|accuracy=75%|damageamount=17|damagetype=Pierce|Status=80% chance of DefenseDebuff at magnitude 10 for 3 rounds.<br>=== Unusual Modifications ===<br>Damage Type is modified by Blunt.<br>}}[[Category:Physical powers]][[Category:Defensedebuff inflicting powers]][[Category:Hostile powers]]

Latest revision as of 22:04, 26 September 2022


Charge stats
Type Attack, Direct Damage, Single Enemy, Defense Debuff Target Single enemy
Description A quick attack leaves an enemy off guard as you rush into them.
Based on Ice Bolt-phy Slot:
Cooldown 5400 Charge time 600
Energy 20 Accuracy 75%
Damage 17 Pierce at level 0
Statuses
80% chance of DefenseDebuff at magnitude 10 for 3 rounds.
=== Unusual Modifications ===
Damage Type is modified by Blunt.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

E

F

G

H

J

K

L

M

P

R

S

T

U

W

Edit notes