Difference between revisions of "Bewitched"

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<pre>
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No, you're not actually hexed, but it sure seems that way. Statuses laid on you in combat twist and turn, causing a positive buff for double the debuff's duration at 5/10/15% of its magnitude. Until cleared this simply lowers the effect of the debuff, but once cleared the buff remains. This includes lingering DoT effects changed into Regen. It's a curious defense. Bewitched also wards against hostile statuses as per Warded skill at 3/6/9%. When you are struck with a negative complementary status (such as shaken), bewitched will give you the positive version (lockedon) for a duration of 20% of the negative per point (60% of the duration at bewitched 3).
.________________________________________________________________________.
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==Available In Classes==
| Item [Bewitched                    ]  Type [            Combat Skill]|
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{| class="wikitable"
|________________________________________________________________________|
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|-
|______________________[        Description      ]______________________|
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| [[Brother's Keeper]] || 1
| No, you're not actually hexed, but it sure seems that way. Statuses   |
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|-
| laid on you in combat twist and turn, becoming lesser for their        |
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| [[Captivator]] || 1
| duration, then turning into positive buffs when their duration runs    |
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|-
| out, or they are dispelled. It's a curious defense. Bewitched also     |
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| [[Classless]] || 0.4
| wards against hostile statuses as per Warded skill at 2/4/6%.         |
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|-
|________________________________________________________________________|
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| [[Cursed Lover]] || 1
|______________________[       Available In      ]______________________|
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|-
| Apothecary          [Bewitched,Support,Endurance                      ]|
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| [[Fox Magician]] || 1
| Avenger            [Bewitched,Warded,Reactive                        ]|
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|-
| Carnival Worker    [Tar Baby,Bewitched,Durability                    ]|
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| [[Hell Raiser]] || 1
| Flunky              [Support,Damage,Bewitched                        ]|
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|-
| Living Mine        [Bewitched,Tar Baby,Tactician                    ]|
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| [[Point Man]] || 1
| Scrapper            [Roll With It,Tar Baby,Bewitched                  ]|
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|-
| Succubus            [Vampiric,Healing,Bewitched                      ]|
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| [[Raccoon Guardian]] || 1
| Therapist          [Bewitched,Outnumbered,Support                    ]|
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|-
| Witch              [Tactician,Enduring Malice,Bewitched              ]|
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| [[Tormentor]] || 1
| Zealot              [Bewitched,Controlled Burst,Accuracy              ]|
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|-
|________________________________________________________________________|
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| [[Tousky Party Escort]] || 1
</pre>
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|-
 
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| [[Tukupar Itar]] || 1
 
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|-
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| [[Twilight Breaker]] || 1
 +
|}
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==Available In Roles==
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{| class="wikitable"
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|-
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| [[Acrobat]] || 1
 +
|-
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| [[Agent of Chaos]] || 1
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|-
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| [[AoE DPS]] || 1
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|-
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| [[Buffer]] || 1
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|-
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| [[Cleric]] || 1
 +
|-
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| [[Tank]] || 1
 +
|}
 
[[Category:Combat Skills]]
 
[[Category:Combat Skills]]

Latest revision as of 17:53, 13 September 2023

No, you're not actually hexed, but it sure seems that way. Statuses laid on you in combat twist and turn, causing a positive buff for double the debuff's duration at 5/10/15% of its magnitude. Until cleared this simply lowers the effect of the debuff, but once cleared the buff remains. This includes lingering DoT effects changed into Regen. It's a curious defense. Bewitched also wards against hostile statuses as per Warded skill at 3/6/9%. When you are struck with a negative complementary status (such as shaken), bewitched will give you the positive version (lockedon) for a duration of 20% of the negative per point (60% of the duration at bewitched 3).

Available In Classes

Brother's Keeper 1
Captivator 1
Classless 0.4
Cursed Lover 1
Fox Magician 1
Hell Raiser 1
Point Man 1
Raccoon Guardian 1
Tormentor 1
Tousky Party Escort 1
Tukupar Itar 1
Twilight Breaker 1

Available In Roles

Acrobat 1
Agent of Chaos 1
AoE DPS 1
Buffer 1
Cleric 1
Tank 1