Artillery Call
From Flexible Survival
| Type | All the nuke pain. | Target | Nuke Enemy AoE |
|---|---|---|---|
| Description | A sudden call. You keep the target on track, then the pain rains down in sheets of fire and shrapnel. It's a wonderful thing, really. It's a shame it isn't, you know, an actual long distance artillery command. Who even has those? How would that work underground?! We may never know. The explosion's real pretty though. | ||
| Cooldown | 15000 | Charge time | 2000 |
| Energy | 40 | Accuracy | 75% |
| Damage | 40 Heat at level 0 | ||
| Statuses | |||
| 100% chance of ChargeDebuff at magnitude 10 for 10 rounds. 100% chance of RechargeDebuff at magnitude 10 for 10 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | 20 Slash at level 0 | ||
| Secondary Type | So Much Damage | Secondary Target | Small Enemy AoE |
| Secondary Statuses | |||
Artillery Call/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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