Sculpting Nanomagic
From Flexible Survival
| Type | Target | ||
|---|---|---|---|
| Description | Using builder nanites, you reshape objects. This allows you to make changes in their appearance and configuration. This is a crude manipulation. It only works well on non moving items. Basic hinges can be made to work for a hero point, and something as complex as a nailclipper for two. The new object will be comprised of the same things as the old object. A statue's pose could be changed, parts moved from one portion of something to another. Does not work on living, liquid, or gaseous objects of any kind.%r-%rUp to four hundred pounds of object can be affected, doubled per hero point spent.%rThings it can't do:%rPut two things together that weren't already together.%rPull things apart that were together.%rAffect a smaller portion of a large object.%rLike most nanomagic, its basic range is 20 ft(Doubled per hero point) | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Sculpting Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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