Wild Growth: Difference between revisions
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{{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=|target=|energy=25|charge=1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of AoEModDebuff at magnitude | {{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=|target=|energy=25|charge=1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of AoEModDebuff at magnitude | ||
Revision as of 16:02, 7 January 2012
{{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=|target=|energy=25|charge=1000|cooldown=12000|accuracy=75%|damageamount=0|damagetype=Energy|Status=100% chance of AoEModDebuff at magnitude