Small Frame: Difference between revisions
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{{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealResist at magnitude -2 for 1 rounds.<br>100% chance of DamageBuff at magnitude -8 for 1 rounds.<br>100% chance of DamageResist at magnitude -2 for 1 rounds.<br>100% chance of MaxHP at magnitude -10 for 1 rounds.<br>|Upgrades=}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Damageresist base powers]][[Category:Defense base powers]][[Category:Healresist base powers]][[Category:Maxhp base powers]][[Category:Passive base power]] | {{Basepower|name=Small Frame|desc=Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 10 for 1 rounds.<br>100% chance of Defense at magnitude 10 for 1 rounds.<br>100% chance of HealResist at magnitude -2 for 1 rounds.<br>100% chance of DamageBuff at magnitude -8 for 1 rounds.<br>100% chance of DamageResist at magnitude -2 for 1 rounds.<br>100% chance of MaxHP at magnitude -10 for 1 rounds.<br>|Upgrades=}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Damageresist base powers]][[Category:Defense base powers]][[Category:Healresist base powers]][[Category:Maxhp base powers]][[Category:Passive base power]][[Category:Friendly base powers]] | ||
Revision as of 11:55, 20 December 2011
| Type | Target | ||
|---|---|---|---|
| Description | Small and sleek, you hit easily and are equally hard to hit, but man, it hurts when you are hit. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 100% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Accuracy at magnitude 10 for 1 rounds. 100% chance of Defense at magnitude 10 for 1 rounds. 100% chance of HealResist at magnitude -2 for 1 rounds. 100% chance of DamageBuff at magnitude -8 for 1 rounds. 100% chance of DamageResist at magnitude -2 for 1 rounds. 100% chance of MaxHP at magnitude -10 for 1 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Small Frame/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>