Wild Growth: Difference between revisions
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{{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=Dedication, Debuff|target=Medium AoE Enemy|energy=25|charge= | {{Basepower|name=Wild Growth|desc=Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire.|powertype=Dedication, Debuff|target=Medium AoE Enemy|energy=25|charge=-200|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Radiation|Status=100% chance of AoEModDebuff at magnitude 2 for 10 rounds.<br>|Upgrades=AoEModDebuffMag by 1<br>Charge by -600<br>Cooldown by -3000<br>Energy by -10<br>Secondary DefenseDuration by 3<br>Secondary EnergyModMag by 2|secondpowertype=Buff|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Medium AoE Ally|secondStatus=100% chance of EnergyMod at magnitude 4 for 3 rounds.<br>100% chance of Defense at magnitude 20 for 3 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Aoemoddebuff inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]] | ||
Revision as of 00:15, 18 November 2024
| Type | Dedication, Debuff | Target | Medium AoE Enemy |
|---|---|---|---|
| Description | Roots and vines shoot up from the ground, knocking away projectiles and entrapping enemy fire. | ||
| Cooldown | 6000 | Charge time | |
| Energy | 25 | Accuracy | 75% |
| Damage | 0 Radiation at level 0 | ||
| Statuses | |||
| 100% chance of AoEModDebuff at magnitude 2 for 10 rounds. | |||
| Training Upgrades | |||
| AoEModDebuffMag by 1 Charge by -600 Cooldown by -3000 Energy by -10 Secondary DefenseDuration by 3 Secondary EnergyModMag by 2 | |||
| Secondary Effects | |||
| Secondary Damage | 0 Healing at level 0 | ||
| Secondary Type | Buff | Secondary Target | Medium AoE Ally |
| Secondary Statuses | |||
| 100% chance of EnergyMod at magnitude 4 for 3 rounds. 100% chance of Defense at magnitude 20 for 3 rounds. | |||
Wild Growth/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>