Jellied Hide: Difference between revisions

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{{Mutantpower|name=Jellied Hide|desc=A jellied hide resists physical trauma to some degree, but is also very reslient and able to bounce back from harm.|basepower=Armored|powertype=|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>100% chance of Maxhp at magnitude 2 for 2 rounds.<br>100% chance of Regen at magnitude 1 for 1 rounds.<br>|Upgrades=MaxHPMag by 6<br>PhysicalDamageResistMAG by 1.5<br>RegenMag by 1}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Maxhp powers]][[Category:Physicaldamageresist powers]][[Category:Regen powers]][[Category:Passive]][[Category:Friendly powers]]
{{Mutantpower|name=Jellied Hide|desc=Amorphous hide resists physical trauma to some degree, but is also very resilient and able to bounce back from harm.|basepower=Armored|powertype=|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>100% chance of Maxhp at magnitude 2 for 2 rounds.<br>100% chance of Regen at magnitude 1 for 1 rounds.<br>|Upgrades=MaxHPMag by 6<br>PhysicalDamageResistMAG by 1.5<br>RegenMag by 1}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Maxhp powers]][[Category:Physicaldamageresist powers]][[Category:Regen powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 04:31, 10 January 2012


Jellied Hide stats
Type Target Self NoAoE
Description Amorphous hide resists physical trauma to some degree, but is also very resilient and able to bounce back from harm.
Based on Armored Slot: Defensive Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.
100% chance of Maxhp at magnitude 2 for 2 rounds.
100% chance of Regen at magnitude 1 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

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G

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J

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M

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Edit notes