Zephyr Lobby: Difference between revisions

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Changed links to redirect directly to character's page. Changed format and added Github link.
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Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human!  
Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human!  
===Rooms:===
==Rooms==
Zephyr Lobby
Zephyr Lobby


===NPC:===
==NPCs==
* [[NPCs_(Single_Player)#Larissa|Larissa]] the receptionist
* [[Larissa]] the receptionist


===Monsters:===
==Monsters==
There is no hunting area immediately attached to the Zephyr Lobby.
There is no hunting area immediately attached to the Zephyr Lobby.


===Notes:===
==Price Sign:==
* With the Researcher start you can sell you're vials here without needing the Nanite Collector.
 
===Price Sign:===
The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically).  
The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically).  
* '''Nanite Collector''' - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.)
* '''Nanite Collector''' - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.)
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* '''Water Bottle''' - 120 Creds (quench that thirst)
* '''Water Bottle''' - 120 Creds (quench that thirst)


==Notes:==
* With the Researcher start you can sell you're vials here without needing the Nanite Collector.
Github: https://github.com/Nuku/Flexible-Survival/blob/8464baab887aeef447f1c9e71689e8803e61ef33/Nuku%20Valente/Zephyr%20Inc.i7x
[[Category:Single Player]]
[[Category:Single Player]]
[[Category:Locations (Single Player)]]
[[Category:Locations (Single Player)]]

Revision as of 00:06, 27 January 2015

Quite a sight being only a branch office for Zephyr Inc it has power, the floors are clean and tidy. This is a place quite unlike anything you see around anymore. As if that was not enough you are welcomed to an most unusual receptionist.. (well now a days anyway) a human!

Rooms

Zephyr Lobby

NPCs

Monsters

There is no hunting area immediately attached to the Zephyr Lobby.

Price Sign:

The prices are based on Free credits (freecreds). You get creds by beating "hostile" denizens and getting a bounty for that (happens automatically).

  • Nanite Collector - 400 Creds/240 Creds after Larissa asks you to transform her (25 lbs this thing weighs, but when equipped gives you the possibility after a fight to collect nanite vials which you can use you're self or sell to Zephyr.)
  • Medkit - 300 Creds (heal them bruised "parts"..)
  • Pistol - 600 Creds (pew pew jou!)
  • Pepperspray - 350 Creds (spray and pray)
  • Water Bottle - 120 Creds (quench that thirst)

Notes:

  • With the Researcher start you can sell you're vials here without needing the Nanite Collector.

Github: https://github.com/Nuku/Flexible-Survival/blob/8464baab887aeef447f1c9e71689e8803e61ef33/Nuku%20Valente/Zephyr%20Inc.i7x