Difference between revisions of "Charge (Mutant Power)"
From Flexible Survival
(Auto update) |
m |
||
(23 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Mutantpower|name=Charge|desc=A quick attack leaves an enemy off guard as you rush into them.|basepower=Ice Bolt-phy|powertype=Attack, Direct Damage, Single Enemy, Defense Debuff|target=Single enemy|energy=20|charge=600|cooldown= | + | {{Mutantpower|name=Charge|desc=A quick attack leaves an enemy off guard as you rush into them.|basepower=Ice Bolt-phy|powertype=Attack, Direct Damage, Single Enemy, Defense Debuff|target=Single enemy|slot=|energy=20|charge=600|cooldown=5400|accuracy=75%|damageamount=17|damagetype=Pierce|Status=80% chance of DefenseDebuff at magnitude 10 for 3 rounds.<br>=== Unusual Modifications ===<br>Damage Type is modified by Blunt.<br>}}[[Category:Physical powers]][[Category:Defensedebuff inflicting powers]][[Category:Hostile powers]] |
Latest revision as of 22:04, 26 September 2022
Type | Attack, Direct Damage, Single Enemy, Defense Debuff | Target | Single enemy |
---|---|---|---|
Description | A quick attack leaves an enemy off guard as you rush into them. | ||
Based on Ice Bolt-phy | Slot: | ||
Cooldown | 5400 | Charge time | 600 |
Energy | 20 | Accuracy | 75% |
Damage | 17 Pierce at level 0 | ||
Statuses | |||
80% chance of DefenseDebuff at magnitude 10 for 3 rounds. === Unusual Modifications === Damage Type is modified by Blunt. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |