Multiplayer Updates: Difference between revisions

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The following is a list of updates made to the game since it entered open beta in 2011.
{{:Automated_Multiplayer_Updates/2025_November}}
 
----
For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
 
==April==
'''14th'''
* New avatar accessory created: brown spiked collar.
* The northern domicile of New Dawn now allows players to rent rooms.
* The way players file +requests changed. Now they are shown a preview of their +request asked to confirm if they want to post it.
* Butthurt command added to find out how many times you have been picked on by fish.
* When staff use +account, if they have notes on their account it warns them in the listing
* Judge levels are now account based and have been totaled all of Nuku's games."
* Players who have the judge accounts can now type either "+pj #on" to enable Judge mode or "+pj #off" to turn it off.
** This lets you keep your alts a bit more anonymous.
* [[Udderizer]] Mako item is created.
* Some social actions now require builder nanites. This comes on the heels of new code allowing social actions to use them.
 
'''13th'''
* Social actions can no longer push the player into negative cash.
* Help files for birthdays, loadout, equipment, and upkeep all updated/created.
* Display bug in infectious womb fixed.
* You should no longer be able to transform UIR agents.
* +census has been disabled for now
* Fixed bug in tag editor (for hate/dislike tags)
* As project pools finish, a request is now auto-generated for them.
 
'''12th'''
* Nanite Vaporizer added to the elite store, enjoy!"
* In game puzzles tell you, now, how much xp you have gained and in what jobs
* in game puzzles now use the rested xp system
* The display of xp gained from social actions edited to make rested xp's contribution more clear.
* +account shows the proper account level again.
* The 'Inorganic' and 'Candy' flags have been added to existing forms for their flag listings. If any forms that should be otherwise are not made so, please drop a request or page Glitch.
* Rested XP takes a 10 minute break from building up after you use it (since you are not resting).
* Social actions now employ rested XP.
* Low Ranked AI target should now be usable from web site.
* There is now a command, wound, that allows you to get rid of all your wounds for one half a mako.
* If you pay premium currency to do a social action, you are NOT charged patrol points in addition.
* [[Withering Kiss]] now functions.
* If you try to do a social action while out of patrol points, you are now offered a small mako fee to do it anyway.
* New command, jobs, admire your jobs, xp, and their levels.
* +birthdays more accurate.
* Several of the chandler hospital NPCs have chilled out over time. The gate guard remains a complete jerk.
* With the feline presence in the Mall Rat's mall, a new bar has opened, The Scratching Post.
* The defeated should no longer be wandering freely.
* research command no longer shows crazy precision in your available favor.
* When performing social actions, you are now informed of what job gets jobxp, and how much it got.
* Droprange should be less spammy.
* Rest XP now shows up in +xp.
* New research entered, but not yet available (requires another topic be completed).
* Project pools now work properly again.
* Added more caching to reduce SQL hits.
* Talakai males now use the same breeding timer as everyone else.
** However, they get 10 breedings which they can do all at once or space them out across the hour.
* Exploit in pools fixed
* Spending premium currency in pools now generates a log entry.
* Miner job tweaked a bit.
* RP XP is now boosted by Rest XP just like monster killin'.
* The rate at which rested xp refreshes is now based on your sub level (higher subs refresh faster).
 
Space Reserved
 
==March==
'''31st'''
*The level cap is now 60! Have fun grinding.
 
'''30th'''
*Goo Girls now come in many flavors, thanks to the Colorizer!
*Eureka accessible via Zephyr lobby pilot. Contains 2 areas so far, along with the initial implementation of its job system, accessible via 'sa list' at locations advertising available jobs. More to come.
 
'''28th'''
*Experience no longer accumulates past its cap from various sources. All xp gained beyond (1.6x required for level) is automatically trained off for creds.
*Vampiric status/properties now affect DoTs.
 
'''27th'''
*Toggles can now belong to exclusive slots for activation, rather than just mastery.
*Aggro change: being struck by an enemy reduces their hate for you by 1 point per damage inflicted (Cover excluded).
 
'''26th'''
*Badge announcements throttled on a per-account basis, meaning that an account-wide badge will not reveal your alts to your stalkers. Achieve in peace!
*Combats you're not involved in no longer prevent you from Departing from your room.
*Tormunga Dedication quest online, and its boss vial available in the mako shop.
 
 
'''25th'''
*Dusk Dragon dedication available via questline. Somewhere.
*Staff can 'bless' player judges, increasing the value of +pjvotes they receive. Details available in +pj.
*Wound-inflicting powers active in web combats now, but not against web assistants.
 
'''24th'''
*[[Special:Contributions/Balina|Balina]] has left the building.
**Update your own danged wiki.
*Just in time for future Milk pouches to not be NoAoE.
**High-pressure milk explosion!
 
'''22nd'''
*The [http://flexiblesurvival.com/research?Pregnancy%20Broadcaster Pregnancy Broadcaster] research project has finished.
**[[PBRD]] (Pregnancy Broadcaster Receiving Device) added to token store for 100 tokens.
**When equipped, and when someone does a <code>+mako/pregcast</code>, you get 1% of the current maximum pregnancy time taken off of your pregnancy, online or not.
 
'''21st'''
*Two new roles:
**Vulture: Scavenger, Back Row, Enduring Malice
**Vault Dweller: Scavenger, Opportunity, Roll With It
*<code>+mako/nanonuke (nanomagic name)</code> added.
**Costs 5 mako to perform.
**If any upgrades were purchased, their mako is refunded.
 
'''20th'''
*By popular demand, when you finish a search web, you should get a full report of xp/cash earned.
*When you turn in a craft bounty, the entire area for it should vanish, preventing attempts to double turn in, or misleading folks into thinking you can.
*You can now check for wi preferences with <code>[if [player] likes (flag here)]...[end if]</code> Use the short form of the flags.
*Having [[Masculine]] or [[Feminine]] will override pronoun replacements when looked at.
*[[Color Chooser]] added to the [http://flexiblesurvival.com/index?consign&mako=1 elite store] for 50 mako.
**Allows you to specify colors on supported forms.
**The code to do so: <code>[if color is present in [player]][local stat color of [player]][otherwise]green or whatever[end if]</code>
*Dead people should stop attracting <del>flies</del> stray fights.
*The uncommon salvage gained from dailies is now more random.
*Judges now have a new reward option, <code>+pj #influence</code>, which gives social influence to people. +pj has also been updated to show all the current options available to our helpful and awesome player judges.
 
'''19th'''
*[[Tail Wrap]] removed from [[Overdrive Fox]], as it's a dedication-only power.
**It was replaced with [[Crash and Burn]].
*When putting mako into global research with <code>+gresearch #focus</code>, you are now given .1 supporter points for each mako spent.
*Nekomata avatar installed to the [http://flexiblesurvival.com/index?Who avatar system].
 
'''17th'''
*New global research: [http://flexiblesurvival.com/research?Petition%20for%20Truth Petition for Truth]! Please do not think about it too hard. Please.
*When using <code>research #focus</code>, you will now prompted for how much mako to spend, in case you want to research the <i>fuck</i> out of this silliness.
*A new NPC, the Tactics Soldier, has been added. Speaking to him enables 'classic mode' fighting.
**The net effect is never encountering templated monsters, everything will always be +0/+0, but you will only have a <b><i><u>25% chance</u></i></b> of actually getting non-money/xp rewards. That is, things like vials, recipes, salvage, or craftmods.
 
'''16th'''
*XP and cred costs for level 51-60 are in the system. No, you can't go level up yet.
**<code>score</code> and <code>+xp</code> have been updated to know these new values.
*There's now an extra digit of space on salvage values.
*Lots of fun new secret code entered.
 
'''14th'''
*The <code>help</code> function can now handle partial matching.
 
'''12th'''
*You can no longer attach a craftmod to a whole stack of items at once.
*The dodge bonus applied to confused attacks now caps at 50%, not 75%.
*[[Noxious Aura]] slightly rebalanced, lowering ConfusedMag.
*[[Shrooms]] is now NoAoE.
 
'''10th'''
*You can no longer attempt to craft when your inventory is full.
*<code>scale</code> command added. Tells you what a 1-magnitude effect would be, scaled to your level.
 
'''8th'''
*You can now disable the <code>wf</code> output on login, through the magic of <code>editplayer</code>!
*The [http://flexiblesurvival.com/index?missionedit mission], [http://flexiblesurvival.com/index?talkedit talk], and [http://flexiblesurvival.com/index?sceneedit scene] editors on the web interface should stop garbling code that contains & or %.
*Twilight Caverns added onto the edge of the Scrublands. The area itself is level 44-49, and contains remixes of several other mutations.
**The real stuff is deeper down, in the Shadow Pit. Level 52-57, and contains [[Ash Drakenoid]], [[Mosquito Girl]], [[Pesky Gnat|Pesky Fly]], and the squicktacular [[Excremental]].
*Backup monsters in a [http://flexiblesurvival.com/index?help/prime%20specimens prime] fight no longer give rewards, nor do they count towards mission progress in an area.
 
'''7th'''
*Craftmods dropped by enemies no longer adjust their level based upon the crafting skill of the finder.
 
'''6th'''
*[http://flexiblesurvival.com/index?help/craftmod help craftmod] has been updated.
 
'''3rd'''
*The information shown when you log in regarding who you are watching for is now the same code as <code>wf list</code>.
*The dedication blurbs for [[Nanite Adept]] have stopped talking about Total badges. Whatever those are.
*[[Visible Womb]] added to the mako store. Invisible wombs are now a collector's item.
 
'''2nd'''
*There is now more room for HP in the <code>score</code> sheets.
*[http://flexiblesurvival.com/index?help/Echo help echo] is now a thing.
*[[Fast Recovery]] coded.
*Once a battle starts, all of your passives and toggles should 'tick' before the actual fighty-parts begin.
 
'''1st'''
*People in IDL or OOC statuses will stop covering everything they see.
*You will now always be warned about cost when adding craftmods to things.
*Upmentored players will no longer have an impact on the drop chances for craftmods.
*<code>+request</code>s made on the web will stop putting URL gibberish into their content.
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=

Latest revision as of 04:11, 3 November 2025


Nuku smoothly says, "New farverb mako item added."


Full archive of updates can be found in the Multiplayer Updates Archive