Technical: Difference between revisions
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Added missing Combat Skill |
Updated the description and tables to match the current +rpinfo data |
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You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point. | |||
[[All Natural]] characters get this at a rate of level/10 even over 3! | |||
* [[All Natural]] characters will learn an alternate skill instead. | |||
[[Category:Combat Skills]] | [[Category:Combat Skills]] | ||
Latest revision as of 11:52, 21 November 2019
You have learned how to maximize your equipment rather than relying on crazy mutant powers. Increase equipment damage by 5% per point and status magnitude by 2.5% per point. Also gain +3 upkeep and +5 loadout per point.
All Natural characters get this at a rate of level/10 even over 3!
* All Natural characters will learn an alternate skill instead.