Multiplayer Updates: Difference between revisions

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The following is a list of updates made to the game since it entered open beta in 2011.
{{:Automated_Multiplayer_Updates/2025_November}}
 
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Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
==January==
* [[Slurp]]'s power type and secondary target fixed up to healing and to include self only.
* [[Tanuki]]'s [[Silver Leaf]] now supports clit stat bonuses for future powers.
** Additionally, two new leaves added to the Gift Shop to control both your number of clits as well as their size.
* Removed legacy entries in the [[Cow Girl]] defeat message.
** Text should no longer fire twice.
* Fixed several bugs caused by malformed variable read/write code in string parsing.
** Most notable, [[Mental Mouse]] and [[Champagne Bottle]] should no longer have truncated Victory/oVictory messages now.
* Cleaned up several cases of nonstandard string parsing syntax and fixed assorted typos, including most public uses of two spaces after punctuation.
* Update to the random mastered code, it now uses the SQL calls like other checking of your mastered forms.
* The [[Randomizer]] adept toy is now more powerful.
** It can target individual body parts (even your bits), if you can change those with the fine tuner.
* Fixed several instances of empty lines after line breaks, which make the game confused.
* Restored original, missing [[Ebony Raven]] defeat message.
* Small fix to code to prevent a crash related to badge giving code.
* [[Compact Balls]] is now a thing.
* Laser and Poison damage subtype added into the Energy type.
* [[Light Energy Armor]] and [[Physical Armor]] given a 25% increase to Physical and Energy damage resist respectively.
** Both given a subtype that they do better with than the general type.
*** [[Generic Armor]] given a 10% buff to all three types.
**** [[Buffering Armor]] changed to HPbuffer and DebuffResist.
* HPbuffer upgrade on [[Scaled Hide]] increased from 5 to 8 per.
** If you have that power mastered, you will need to remaster it.
* [[Jellied Hide]] upgrade for Regen inceased from 1.0 to 2.5 per level.
* [[Lifegiving Armor]] base regen from 3 to 4.
* [[Nanite Barrier]] completely revamped.
* Charge time of [[Awww]], [[Disarming Smile]], and [[Charming Glance]] reduced from 1000 ATB to 400 ATB.
* Being TFd will still set the proper stats, even if the message itself is not shown.
* Skill: Sports removed from mako store, due to said skill no longer existing.
** If you happen to have one somewhere, file a request so we can figure out something to do with it.
* [[Weight Gain Milk]] added to the Mako Store.
** This item, worth 50 Mako, will make your breasts cause anyone who drinks from them to grow in various ways.
*** It does require Mako battery charge, however.
*** Simply 'use' it to change the setting (starts out disabled).
**** NOTE: The Mako Store has also been sorted!
* A new NPC has moved to the cow barn in Eureka city.
** Anton the bull will gladly help any curious passersby experience the joys of being a cow girl.
* Fixed an issue where after-parse wouldn't run on NPCs.
** Still won't run on players or summons regardless.
* HPBuffers from [[Healing]], [[Lingering Kindess]], [[Support]] combo now last 2 rounds instead of 5.
* Clit length is now a valid target for the personal pump.
* [[Group Hug]] given a native +30 spread.
* All craftable drones now no longer permit more than one of them from the same player at the same time.
** To clarify, you can now only have single drone of each type.
*** You can still have the same total amount of drones.
**** After some more contemplation, [[Mechanical Drone]] altered back to max of 4.
* The right to bear arms has been restored.
** Fixed a mistake in libmutant that didn't include the arm description code.
*** No bears were involved.
* [[Mastermind]] description altered to reflect actual functions.
* Sandra's talkscript cleaned up a bit.
** Should now only turn away [[RSX Solutions]] agents.
* Fixed the [[Fox Taur]] localnotes entry.
* Fixed [[Chocolate Valentine]] groin TF.
* Minor changes to have been made to [[BroodOx]].
** Improved local stat documentation on the form.
* [[Coyote]]'s [[Nasty Insult]] moved to a different mutation slot.
** [[Small Claws]] added to the Arms.
* If anybody remembers that peeking mpool, it's now been coded, and you can look at just one part of a person's body.
** Although, ass and legs get grouped together because of taurs and the like.
*** Syntax is 'peek at (part) of (person/thing).
* Restored the original, once thought missing [[Male Water Moccasin]] defeat message.
* New item in string parsing: [species of [target]]
** May be of very limited utility.
* Fixed several Victory/Defeat errors in the off-grid [[Barn Owl]] infection.
* Fixed discrepancies between in-game forms across the approved and submitted directories.
** This should give form writers with approved forms a more precise idea of what their forms look like.
** Fixed many miscellaneous bugs and typos as part of this cleanup.
* Added missing kemo head description to Mental Mouse.
* [[Girth Controller]] coded and implemented.
** It supports slightly oversize, slightly undersize, and perfectly sized options.
* Two new sex scenes added to Chenoa the Aassahke Female: giving cunnilingus and receiving a blowjob, courtesy of fellow player Jade.
* For those of you who love booze, battle, and sex, the [[Einherjar]] now accept mail-order applications to their post apocalyptic biker gang.
** The Einherjar dedication has dropped 'no web', making it accessible from the web site.
* [[Divine Mercy]] desc updated to follow normal reviving effects.
** [[Raising Inferno]] given similar treatment.
* Optimized the suck command to only use online players as targets instead of everything in the room with a name.
* Removed several lingering references to ashen.
* [[Color Chooser]] support added to [[Anubis Servant]].
* Clairmont now has it's own overworld map.
** This means that player owned rooms off of the city can be setup to show on the local depart map.
** It also means that the other cities will soon get maps to the same effect.
* Blackmailer profession now correctly apply the Intimidation skill.
* People that used to have intimidation now properly have their points in intimidation.
** People who trained it above 36 have been ignored, and any added points that would've put you above 36 have been discarded.
* In accordance to the wiki page on room renting, and to remedy the apparent lack of rental rooms in the RSX building proper, RSX has been given rental rooms.
** Just outside the building and to the north east.
** Costs are the same as rental rooms in the other faction hubs.
* Tinkered about with the dedications page to add a confirmation dialog to purchasing.
* Fixed a couple of layout issues whilst in there and made it clearer whilst some don't have a buy button.
* Optimized the +jnote command to allow for multiple, and multi-line, notes and props on merits and flaws.
* Relatedly, the extra notes section on new merits/flaws is now stored as a separate prop.
** This makes the merits prettier.
** This only affects merits bought in-game, ones bought via the web still don't have a field to enter extra notes... This is being worked on though.
* Clairmont's overworld map has the proper access points to the important locations.
* Forms that previously shared serpentine and tailed flags now only have serpentine.
** This is to avoid conflicts when searching for the tailed flag, which is typically found on the rear, and serpentine suggests a serpent's tail anyways.
* Any serpentine forms missing the legless flag now have the legless flag, too.
* Added a writing bounty to the wiki page for a rewrite of the [[Rubber Balls]] form.
* Fixed several grammatical and string parsing errors in the [[Shy Gecko]] form.
* [[Eastern Dragon]] bounty added to the writing bounty page.
* Fixed several string parsing logic omissions in the [[Salamander Femme]] Victory, oVictory and Defeat messages.
* Salamander Femme should now support double-penetration victory on female opponents with the [[Tail Divider]].
* Primes no longer have the warded combat skill.
* In theory, you can now buy (number)=(amount) to buy multiples of things from stores.
* New reward recipe, rpinfo [[doodad]]
* Due to pool, the salvage cost of repairing things permanently reduced by 5%!
* Controlled Burst 3 will only give +1 target on powers that are natively AoE or Nuke in target.
* [[Short]] and [[Tiny]] perks/merits now each exclude their [[Tall]] and [[Giant]] counterparts, and vis versa.
** It is doubtful there's anybody who had both Tiny and Giant, but it had the same effect as short.
* Fixed some incorrect syntax on the wiki, particularly in regards to setting local stats.
* Colorized items are now supported in inventory.
** [[Colorizer]] coded, it allows the user to set the color something displays as in inventory.
** Colorizer is now sold at Jack's hardware, right next to the tiny chain and sticky flag.
* [[Furious Berserker]] released somewhere in Woodfield's Gym.
** The dedication has the same power set of the RP-based dedication 'Devourer'.
* Color Chooser support added to [[Fennec]].
* Fennec given additional love and now has [[Kemonomimi]] support.
* The give command will now also inform the giver when their target's inventory is full.
* Fixed miscellaneous typos in the [[Weapon Master]] quest.
* Cassy in the Seelie Sweets Store has a new, chocolaty task for adventurous survivors.
* Fixed a myriad of issues in the [[Chocolate Lab]] infection, including the Victory messages not working at all.
* New writing bounty for an NPC (Domori the masculine Chocolate Lab herm) added to the wiki.
* Global Research degredation of builder nanites is no longer a thing.
** Donate early, donate hard.
** They won't go away.
* Donated builder nanites now count towards your donation level, making you a higher ranked supporter of research.
* The 'Power the Pregnancy Tower' and any future 'power the' topics will nanite degrade since they have ongoing effects.
* Also, a bit delayed after the fix itself, but shifting human with [[Tanuki grade]] merit will protect your ball size.
* Fixed [breast size] string parsing syntax for multiple rows of breasts.
* Born Breeder changed to be Unmasterable.
* [[Personal Pump]] and [[Personal Vacuum]] no longer fail to properly restore part sizes.
** It should also stop reducing them below zero when reset.
* [[Active Defense Matrix]] revamped.
** If you have epic or ultimate upgrades and you'd like to get the upgrades changed, file a +request.
* [[Rainmaker]] Expansion coded and implemented.
** Somehow it now manages to connect your balls to whatever you happen to be fucking with, Assuming you have balls of course, otherwise the effect is unchanged.
* Satyr merit coded, although it's named [[Satyric]] to avoid confusion with the actual Satyr infection.
* NEW THING: spawning-talkscript.
** Talkscript that will run ONCE when a mob spawns.
** Intended to set stats upon the spawning mob. Bear in mind that it CANNOT announce to the player or read stats from the player.
* [[Chocolate Cow]] now has skin that is actual chocolate, and both [[Busty Cow]] and Chocolate Cow given Color Chooser support.
* [[Hermaphrodite Phoenix]] has been updated with [[Leg Splitter]] support!
* In-game crafting disabled.
** If something is missing from web-crafting, submit a request and it will be worked on asap.
* [[Wolf Beast]] cleanup: Victories/Defeat now account for mouthless flag, clit descriptor changed from pink to ebony, and you now have a 50/50 down from 100% chance of impreg on defeat to one if female.
* [[Zombie Stripper]] Defeat scene made slightly less graphic.
** Zombie Stripper, [[Zombie]] and [[Zebra]] now account better for flags.
* Zebra defeat scene added as a Writing Bounty.
* Added mutual exclusions for the [[Looks Human]], [[Looks Native]], Kemonomimi, and Satyric merits.
* Tweaked [[Yucca Moth]] Victory messages to not assume the player is fully infected with that form and changed to more fitting clit descriptor.
* [[Woolly Mammoth]] now correctly has impreg chance and fill code on defeat to one.
* Truck-repair no longer requires truck parts.
** It will simply check the progress on Rod's quest instead.
* New sex scene added to Tess the succubus for male characters.
* When an AoE lands on targets, once it has chosen what it is targeting, it will process pets first.
* When an AoE self buff is used on yourself and your pets, if you have the appropriate skill (mastermind/Leadership), only the greater of your mastermind buff or the pets own buff from the spell will be used.
** Note: these changes affect monsters with said abilities and buffs too
* There is a bug when displaying masterminded buffs in 'effect' that causes them to look like they are double applying. Please ignore this.
* Display bug for effect statuses on pets using items that have been renamed that are AoE items on the owner...fixed
* [[Egg Sack]] merit coded.
* Fixed a bug in combat-stat code that was putting stats in odd places.
* [[Extravagant Implement]] follows the cooldown's adjustment of other powers, due Overheat mechanic.
* [[Wild Swing]]'s base damage adjusted a bit, now you won't get Overheat by maxing the damage upgrades.
* It is no longer possible to get rested xp +rewards when you are at max level.
* Yucca Moth, formerly a private registration, has been released to the public and can now be received through +reward.
* [[Vampire Bat]], formerly a private registration, has been released to the public and can now be received through +reward.
* Waldo is now accessible again.
* CB3 now properly affects powers upgraded to add points in AoE.
** This includes crafted gear with +AoE from modifiers.
* Non-breast weights toned down to deliver better overall sizes.
* Pending re-balancing and review all mechanical powers from [[Furious Berserker]] and [[Devourer]] removed.
* Ian the Shark, whom you could gamble with, has been pulled off-grid for the time being.
** Due to the new freecred taxation of talkscript rewards, the buy-in would cost more than winning would reward you, which was unfair.
** We hope to return him after some tweaks so that players who have not gambled with him are not denied previously available badges.
* [[Compatible Gender]] merit/perk coded and available to grab.
** Be Goldilocks every time for those ferals out in the streets!
* Assumptions for cost of a unit of salvage in craft bounties adjusted to a more reasonable level.
** It was at 400 per unit of salvage, it's now at closer to 1500ish.
* Corrected faction prop location on [[Bladed Gloves]].
** If you see any more recipes with Faction under the Item Info section in rpinfo, please say something.
* [[Tribal Succubus]] now has a Kemonomimi description, courtesy of Quincy.
* Added a spitroast sex scene to Chris the Husky.
* Altered the rut smell to use 'need' instead of 'horniness'.
* Where applicable, players with the Egg Sack merit will now receive different messages.
* Zombie Stripper no longer spawns in the northeast section of Woodfield City.
** It is now confined strictly to the Woodfield Graveyard.
* The Talakai boss vial has been removed from the mako store since it's no longer a dedication. The [[Ixchel Jaguar]] boss vial has been added in its place.
* New string parsing toys for FS: [feral mode of <target>] and [if feral mode of <target> is <value>]
** Feral modes will default to 'basic' if not set (also for non-feral players) (also within the if-statement)
* [[Dark Elf Female]] cunt length halved from 18 to 9, [[Dark Elf Male]] cock length halved from 18 to 9.
* Added a new level 2 action to the Inventor job.
** Any job missing levels in their actions will be fix soon.
* Breath Weapons now also linked as well as slotted.
* Added basic Leg Splitter support for [[Female Husky]].
* New Combat Role created, [[Colosseum Contender]].
* Fixed the backwards damage types on [[Hedonistic Display]].
* Minor fix in [[Akhal-Teke]] legs description to show hooves and digitigrade replaced with the appropriate unguligrade.
* As part of the first step towards making a standalone Husky, the local stat on the Female Husky has been removed.
* [[Enduring Malice]] reworded.
* Beware, for Huskies now roam the alley behind the Fairhaven Mall.
* Changed Husky size from 1 to 5 (whoops), fixed Female Husky mob power typo so it should now actually use 'Love Nibble', not 'Lovr Nibble'.
* In a previously undocumented change, the self damage from [[Crash and Burn]] and [[System Fault]] was reduced.
* Formula for the vampiric property on powers tweaked slightly.
* [[Weak Breeding]] and [[Pure Breeding]] are no longer exclusive and now work together.
** On a side note, [[Pure Eggs]] has also been fixed.
* Furious Berserker restored.
** Its powers got tuned in line with the other dedications.
* Belatedly: Husky now infects with Female Husky through casual combat/submitting, but will breed you with Husky pups and you can get Husky vials from them.
* Tiny update to make web combat register itself quicker.
** Does mean they'll start quicker but is intended mostly for a later improvement.
* Web - Using username/password on the logon screen will skip character selection and auto-log you in as that character (Using email/password will still continue onto the character select screen).
* [[Neuter preferred]] merit coded and in place.
* [[Gift Wrapping]] should no longer be capable of making anything vanish without a trace (again).
* The [[Quilled Tousky]] now has Leg Splitter support for aspiring Marptaurs.
* While staff were rejiggering some powers on dedication forms, [[Kaiju]] seems to have stolen Density shift from the Talakai infection.
* Lore entry for The Church of Promethia added.
* New helpfile created +help Judge/Willpower
* Updated ATB code so that DoTs follow the same rules as regular attacks for purposes of Vampiric.
* The final multiplier from the Vampiric role has been moved so that it applies after the soft cap, making the Vampiric combat skill more effective.
** Vampiric's +rpinfo has been rewritten to reflect the current mechanics.
* [[House Cat]]'s gotten some revisions done! Description's far more accurate, TFs updated, and Kemonomimi now supported.
* Removed difficulty-changing string parsing in Hotel Oblivion.
** The enforced hazard settings were ultimately just causing grief.
* Local Stat material removed from [[Candy Canid]] due to disfunction.
** Stat support has been added, a random flavor set on TF.
** Local stat and support has been fixed and restored.
** Clit support also added in.
* Infections should now be slightly smarter at removing string parsing-set flags.
** They will now be there during the string parsing stage of the mutation-message, but be removed before the will set any new ones.
* Fucking abnormal breeders -anywhere- may now result in impregnation.
* Fixed numerous grammatical errors in forms pertaining to faulty capitalization after commas and semicolons.
* Something Marpy has happened to the [[Quilled Touskies]].
** RPinfo Marp
* Made slight adjustments to the string parsing/if helpfile to clarify syntax utilized in complex conditionals.
* Looks like the Zoo's got anew hunting area accessible through the Web interface (No on-grid area made quite yet).
** In this web-acessible hunting ground, we have four new-ish critters: [[Red Kangaroo]], [[Giraffe]], [[Gray Bat]], and [[Hook Rhino]]!
* [[Infectious Womb]] fixed to no longer be able to grant mastery.
* In-muck web control fixed, (This is the command described in 'web #help')
* Mako/Lunar pools now give a key for every 20 mako/lunars contributed at a time.
** It doesn't currently consider small contributions over time, it will be added in.
* ProtoMUCK 2.1a0.4.7: Corrected an issue that could cause a crash when a non-program-object requested information about a valid but not running program object.
* Holiday forms put to rest.
* [[Roman Satyr]] boss vials for sale at the elite store.
* Just to announce it, the result for Paper Preservation, the search, is now available for review.
* The mako / nanite exchange pages now request no autocomplete in their entries.
* Keys now are given out for every 20 mako/lunars given to mako/lunar pools, regardless of whether at once or in small chunks.
* Rut messages now support string parsing.
* [[Feral Destroyer]] the first Feral Mode to get a rebalancing.
** This one received a massive overhaul, converting it from a general DPS build into a standard DoT focused one.
** Durability, Avoidance, Bleeding, Flurry, and Controlled Burst removed.
** Health buffed, Tactician and Accuracy added.
* [[Feral Hunger]] changed from a Debuff to a DoT.
* Feral Mode the next to get a slight change. 2 less Health, Front Row added.
* [[Obvious Pregnancy]] merit fixed to properly cause your pregnancy to appear more advanced than it is.
** Instead of making appear less advanced, which it was doing before.
** This affects both the autodesc and periodic preg messages.
* Fixed a couple of really obscure web mission bugs where it'd not count a battle as successful because an ally had been generated at too high a level or because it thought the battle was too low a level to qualify due to looking at the wrong object.
* Major revamp to spread mechanic, it now is limited by any other AoE targetting flags on a power/item.
** It'll make spread more effective by lowering the number of targets hit, and thus lowering how much the strength is reduced.
** This means that aoe up/downgrades are possible on spread powers, and it can fine-tune the effects of them.
* Priming reviewed, StatusBoost changed 5 -> 2.
* Added a few tweaks to how 'web' displays, including clarifying when an encounter doesn't have a level, whether an encounter is for a specific mission and added a basic listing of the occupants.
* Regen now has a hard cap based on your level.
** 15% of 100 level modded to your level per round.
* Health, the combat skill, increases the regen hard cap on you by 1(before level mod)
* To keep tanks on to tanking, the regen hardcap is increased from 15(level capped) by +1 per point in Health, Durability, or Avoidance.
* Cap for regen raised(10% of maxhp) and DoT damage you suffer increases the amount of regen you can soak up in a round.
* People undertaking Sandra's Carrot Run quest should no longer be stuck from progressing further.
* Fixed glitch in Chris's content introduced after the last update to him that made it impossible to get the Packslut Supreme/Crazy for Husky badges.
* Additional thematic information added to [[Dusk Dragon (Dedication)|Dusk Dragon]].
* Additional thematic information added to [[Einherjar (dedication)|Einherjar]].
* Masseuse job, based on Sexual, added to the game (still not placed).
* Ian the Shark restored to Zephyr lobby after a couple of modifications and bugfixes.
* Regen no longer is affected by statusboost.
* Bosses and Final Bosses are now susceptible to DebuffResistDebuff.
* Bosses and Final Bosses are now obeying the soft caps for debuffresist(which were not soft capping correctly)
* [[Judgement]] altered, base DebuffResistDebuff down to 25, upgrade down to 12.5.
* [[Fragment]] altered, base DebuffResistDebuff to 15, upgrade to 10.
* Debuffs were broken, but they now work.
* Added 3rd action to Adventurer, Architect, Artisan, Banker, Bartender, Bureaucrat, Diplomat. Fixing the XP/Freecred/Influence of certain jobs out of line.
* Executive, Geneticist, Loan Shark, Nanomagic Researcher, Philosopher, Scout (Lv 1 as well), Shopkeeper (bonus if Mall Rat), Sociologist, Security Officer (Lv 1 as well), Storyteller, Supernatural Researcher, Trapper (Lv 1 as well).
** Now all the jobs should be properly cover at least to level 2 (3 actions).
* Ascetic job created, still not placed.
* Power use returning to using getstatus from getstatusuncached.
* New scene added to Chris the Husky, an option to spitroast the typically dominant male if you have a prick.
** Accidentally bungled up some of the sex stats and needed to clear them.
** You will have to go through the original initiation sex scene again.
* List perks 0 will now properly list 0-cost perks.
** Note that you need the 'all' function (list perks all 0) to view these after chargen.
* New Staff Monster, [[Impala]], added to The Zoo - Grasslands.
** Thank you for your donations and making the stretch goal possible!
* New flag! Birthing (bir). For all your baby welcoming (or denying) needs.
* Quilled Tousky now has a Kemonomimi description, courtesy of Armel.
* Fixed an obscure bug in the [[Collie Herm]] Victory message that would result in a 50% chance of cut off text between a male/herm victor and a non-female loser.
* [[Death Between Heartbeats]] given a secondary damage (of 0, but it exists now.)
* Fixed an hilarious issue where minipulses wouldn't fire because someone put the RP-tick code into the minipulse-tick code.
** This also fixes the issue where RP-ticks would fire every 5 minutes in addition to the normal 15 minutes timer.
* [[Combat_Guide#Overheat|Overheat]] mechanic given more explanation upon the wiki.
* Automated recipe removed.
** Don't need two modifiers with basically the same effect.
** Duplicating giving major overhauls.
* Automated weapon given massive overhauls.
** Repeat mag and duration down, loadout down slightly, Damage increased, Cooldown increased.
* [[Crafting_Tutorial#Continuous_Costs|Salvage Debt]] explained in detail.
* New Nanomagic Stretch goal added, [[Cryo Nanomagic]].
* [[Masochistic Fury]] given to [[Hair-bound Woman]].
* Fixed the merits in-muck program.
* Feral Mode bonus 20% damage that was legacy code removed.
* [[Ravager]] has been given a little tweak.
** Bleeding is now acquired around level 38 and boosts up as high as 2 by level 50.
* Nurturer given some fine tuning.
** Durability down to 1, Avoidance down to 1, Damage down to 0, Health up to 3.
* Miorna's learned to edit programs. We suggest you run for the hills.
* Rearranged the logic behind adding help in web missions to fix another fringe issue where sometimes the helper would be summoned at a low level.
* Victory and Ovictory of [[Wolven Predator]] should be properly adjusted to hide the reference of watersports for those with such hateflag.
* Husky and Wolven Predator should properly go in heat now.
* Biochemisty Nanomagic's description updated.
* Fixed the list perks command once more.
* Environmental sources of 'charge' are now 'haste'.
* ProtoMUCK 2.1a0.4.8: Database dump messages will no longer be printed to HTTP-type descriptors. [Pending Restart]
* Internally restructured how web combat takes parameters.
** This is to leave room for future upgrades and only noting since it will require a refresh (F5) of the combat page if anyone has it open.
* Fixed a bug that was causing missions to have a mob's default rank rather than the rank specified for the mission.
** This fixes a lot of cases where things were being generated with boss level HP.
* A newly discovered monster seems to have made its way to the Jutting Peaks.
** The [[Jaded Kirin]] can be found roaming its crags and peaks.
* Fixed the ability to commend the Giraffe, Impala, Hook Rhino, Red Kangaroo, Gray Bat, and Jaded Kirin.
* Fixed a bug in the Wolven Predator oVictory - it now correctly omits mention of watersports if the victor dislikes the wi flag.
* [[Wolf]]'s victory message no longer cuts off prematurely if you win with a dick against a neuter enemy.
* Modifiers from recipe modifiers now have soft caps in the positive direction that they already had in the negative direction.
** These were placed at +50% and +100%, with a hard cap of 200%.
** This is -after- all the modifiers on an item are put together for a given stat to modify.
** +s on one stat have no effect on another stat.
* To help recover from items that have shuffled, the amount of salvage gained when dropping an item has been increased by 50%(A flat 50%, as in if you were getting 60% before, it will be 110%).
** This is temporary, enjoy it while it lasts!
** Rather, make that a cap of 100% return.
* Items now have their damage rating reduced by 10 for considering 'overheating' mechanic, making them overheat less severely and/or at all.
** This is experimental. Do give feedback on how it works out.
* [[All Natural]] users have the damage rating of their items reduced by another 10(20 total) for purpose of overheating mechanic.
* Combat fixed.
* Wolf's oVictory and Defeat messages no longer cut off prematurely if the victor wins against a neuter enemy.
* Fixed Impala and Jaded Kirin Defeat message string parsing.
** They should now actually allow for different results depending on if you submit or are beaten by them, as intended.
* [[Tentacle Nanomagic]] given some more clarifying points.
* Statuses Page on the wiki updated, a few outdated and otherwise incorrect entries fixed and others explained.
** Primarily InstantCooldown and InstantCooldownDebuff.
* Overheat mechanic removed.
* [[Sharpshooter]] adjusted, Damage down 3, Damage upgrade down 1, Cooldown up 3600, Charge down 50.
* [[Wild Swing]] altered, Cooldown up 2000.
* [[Charge]] adjusted. Damage down 3, Damage upgrade down 1.5, Cooldown up 3600.
* [[Unshielded Prototype]] altered. Cooldown up 2000.
* Hook Rhino now has [[Foot Stomp]], rather than the invalid Stomp.
* To avoid certain issues on our sister-game, spending mako to progress research will no longer credit you as a researcher (It will still progress the research).
* [[Headbutt]] altered: Damage down 3, Cooldown up 2500.
* [[Careful Aim]] adjusted: Damage down 6, Damage upgrade down 3, Cooldown up 2900.
* [[Takedown]] adjusted: Damage down 2, Damage upgrade down 0.5, Cooldown up 1600.
* [[Extravagant Implement]] reduced in Damage from 25=>18 as requested.
** Upkeep lowered from 10=>5. Accuracy 90=>95.
* [[Extra Lethal]] modifier modified: Damage from +40% -> +30%, Cooldown added at 10%.
* [[Rapid Cooling]] modifier modified: Cooldown from -40% -> -30%, Damage added at -10%.
* Fixed typo in [[Careful Aim]] rpinfo entry.
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=

Latest revision as of 04:11, 3 November 2025


Nuku smoothly says, "New farverb mako item added."


Full archive of updates can be found in the Multiplayer Updates Archive