Medicinal: Difference between revisions

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Homemade medkits! Yay!
 
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<pre>.________________________________________________________________________.
{{Recipe|name=Medicinal|desc=A first aid kit can keep yourself and allies in the fight instead of on a stretcher.|cred=10000|xp=30|slevel=|ingredients=None|istats=Charge of 650<br>Cooldown of 3000<br>Damage of 24<br>Damage Type of Healing<br>Energy of 10<br>Loadout of 15<br>100% chance of Regen at magnitude 4 for 2 rounds.<br>Status Chance of +15%<br>Target of Single Ally<br>Type of Healing<br>Upgrade Cost of 5<br>Upkeep of 2|skills=Chemical of at least 20|salvage=Common Chemical X 2<br>Common Edible X 1<br>Common Mechanical X 1<br>Uncommon Chemical X 1}}[[Category:Chemical recipe]]
| Item [Medicinal                     ]  Type [                  Recipe]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| A firstaid kit can go a long way to keeping yourself and allies in the |
| fight instead of on a stretcher.                                       |
|________________________________________________________________________|
|______________________[        Recipe Info      ]______________________|
| Cred Cost          [10000                                       ]    |
| Salvage Amount                                                        |
| *\-Common Chemical    [2                                        ]    |
| *\-Common Edible      [1                                        ]    |
| *\-Common Mechanical  [1                                        ]    |
| *\-Uncommon Chemical  [1                                        ]    |
| Skills              [Chemical/20                                  ]    |
| XP Cost            [30                                           ]    |
|________________________________________________________________________|
|______________________[        Item Info        ]______________________|
| Charge             [500                                          ]    |
| Cooldown           [2000                                        ]    |
| Damage             [20                                          ]    |
| Damage Type         [Healing                                     ]    |
| Energy             [10                                           ]    |
| Loadout             [15                                           ]    |
| Target             [Single Ally                                 ]    |
| Type               [Healing, Single Target                      ]    |
| Upgrade Cost       [5                                           ]    |
| Upkeep             [2                                           ]    |
|________________________________________________________________________|</pre>
 
Available from the reward shop.
 
[[Category:Recipe]]

Latest revision as of 01:12, 15 May 2025

Medicinal stats
Description A first aid kit can keep yourself and allies in the fight instead of on a stretcher.
Cred Cost 10000 Ingredients None
Salvage Common Chemical X 2
Common Edible X 1
Common Mechanical X 1
Uncommon Chemical X 1
Crafting Skills Chemical of at least 20
Item Stats Charge of 650
Cooldown of 3000
Damage of 24
Damage Type of Healing
Energy of 10
Loadout of 15
100% chance of Regen at magnitude 4 for 2 rounds.
Status Chance of +15%
Target of Single Ally
Type of Healing
Upgrade Cost of 5
Upkeep of 2

Medicinal/Extra Notes Edit notes