ATB: Revision history

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18 January 2015

22 September 2012

17 May 2011

  • curprev 00:1500:15, 17 May 2011 69.137.145.109 talk 763 bytes +763 Created page with "Rounds go as fast or slow as players in combat take their turns, they are not linked to real time. A round consists of 10 ticks. #Each tick combatants gain 100ATB (modified b..."