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  • | Accuracy || Increases accuracy by Magnitude, proportional to the power's base Accuracy after being compared against Defense. Has diminishing returns, gra | AoEMod || Grants +1 target to all not-NoAoE powers.
    14 KB (2,078 words) - 11:50, 17 January 2022
  • ...gory:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]
    401 bytes (56 words) - 00:22, 4 January 2017
  • ...gory:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]
    402 bytes (56 words) - 00:22, 4 January 2017
  • ...eatattacks was a holy mess. I fixed several HUGE errors. Your repeatattack powers should now work way better. Try it out. *Made it possible for base recipes and modifiers to adjust status strength/duration/chance AND expenda
    10 KB (1,629 words) - 01:38, 26 September 2011
  • * AI Programs introduced: accessible via the web interface AI button. Some base programs are included, and more can be bought from RSX and are uploaded fro * Friendly AoE powers are no longer capped at 3 targets.
    7 KB (1,086 words) - 02:22, 17 October 2011
  • ...> Song says, "Changed Paralytic Venom's damage type from Blunt to Poison." ...ing: Lower charge makes it a more competitive alternative to other Big Hit powers, and the Taunt status was interfering negatively with Taunting Strikes on o
    83 KB (13,722 words) - 00:00, 1 December 2018
  • ...s]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]]
    848 bytes (104 words) - 00:10, 20 April 2024
  • ...gory:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]
    812 bytes (97 words) - 00:09, 20 April 2024
  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
    785 bytes (91 words) - 00:13, 20 April 2024
  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
    655 bytes (82 words) - 00:13, 20 April 2024
  • *You know what we need? We need more cool powers on dedication forms. *Items with custom names will now display their base item when traded between players, as well as their customized name.
    24 KB (3,897 words) - 18:27, 12 May 2012
  • ...on a pressure plate; Say it floods the rooms when picked up? Or releases a poison gas or something?"<br> <br>THere is no buzzing, only giggling... Ever prese
    24 KB (4,426 words) - 23:24, 29 April 2013
  • ...licting base powers]][[Category:Toggle base power]][[Category:Hostile base powers]]
    564 bytes (74 words) - 00:21, 10 May 2017
  • ...gory:Stacked5poisondamage inflicting base powers]][[Category:Friendly base powers]]
    500 bytes (57 words) - 00:22, 10 May 2017
  • ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
    663 bytes (77 words) - 00:10, 20 April 2024
  • *The main heal on [[Tears of Life]] went from 10 to 18 base healing. ...h [[All Natural]] should no longer see the AI try (and fail) to use mutant powers.
    20 KB (3,311 words) - 01:33, 4 August 2017
  • ...s]][[Category:Poisondamage inflicting base powers]][[Category:Hostile base powers]]
    838 bytes (112 words) - 00:27, 5 May 2020
  • ...ally gifted in this day and age, especially when you don't have any mutant powers. ...s inconspicuous frame is packed with more than a few highly trained mutant powers. He talks off his pack, grabs a water bottle, and starts drinking, while l
    47 KB (8,599 words) - 07:07, 18 April 2014
  • ...ive Time Battle ([[ATB]]) system, which is similar to certain RPGs. Mutant powers are also a very prevalent factor in combat along with crafted gear. This se ...scription. The more charge something has, the longer it will take to land. Powers also have cooldowns which are also based off these ticks. In more advanced
    139 KB (24,343 words) - 05:28, 9 July 2023
  • * DamageReturn can now be ANY type of damage. Energy, Physical, Poison, Critical, Skunk... ...to be set to inflict new statuses with its powers that do not exist in the base power.
    8 KB (1,206 words) - 01:05, 17 September 2014

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