Difference between revisions of "Slime Toss"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Slime Toss|desc=You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.|basepower=Crushing Field-En|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=AoE Enemy Spread|slot=Hostile Aura|energy=1.5|charge=500|cooldown=6000|accuracy=75%|damageamount=3|damagetype=Energy|Status=100% chance of Rechargedebuff at magnitude 10 for 2 rounds.<br>|Upgrades=Accuracy by 10<br>Damage by 4<br>RechargeDebuffMag by 10<br>Spread by 10}}[[Category:Slotted powers]][[Category:Hostile Aura slot powers]][[Category:Energy powers]][[Category:Rechargedebuff inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]]
+
{{Mutantpower|name=Slime Toss|desc=You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.|basepower=Crushing Field-En|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=Large Enemy AoE|slot=Hostile Aura|energy=1.5|charge=500|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of Rechargedebuff at magnitude 3 for 2 rounds.<br>|Upgrades=Accuracy by 10<br>Damage by 1.5<br>RechargeDebuffMag by 2.5}}[[Category:Slotted powers]][[Category:Hostile Aura slot powers]][[Category:Energy powers]][[Category:Rechargedebuff inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]]

Revision as of 00:09, 9 February 2016


Slime Toss stats
Type Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle Target Large Enemy AoE
Description You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.
Based on Crushing Field-En Slot: Hostile Aura
Cooldown 6000 Charge time 500
Energy 1.5 Accuracy 75%
Damage 1 Energy at level 0
Statuses
100% chance of Rechargedebuff at magnitude 3 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

E

F

G

M

R

S

Edit notes