Difference between revisions of "Slime Toss"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Slime Toss|desc=You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.|basepower=Crushing Field-En|powertype=|target=AoE Enemy Spread|slot=Hostile Aura|energy=1.5|charge=500|cooldown=6000|accuracy=75%|damageamount=2|damagetype=Energy|Status=100% chance of Rechargedebuff at magnitude 10 for 2 rounds.<br>|Upgrades=Accuracy by 10<br>Damage by 4<br>Energy by -0.75<br>RechargeDebuffMag by 10<br>Spread by 10}}[[Category:Slotted powers]][[Category:Hostile Aura slot powers]][[Category:Energy powers]][[Category:Rechargedebuff inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]]
+
{{Mutantpower|name=Slime Toss|desc=You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.|basepower=Crushing Field-En|powertype=Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle|target=AoE Enemy Spread|slot=Hostile Aura|energy=1.5|charge=500|cooldown=6000|accuracy=75%|damageamount=2|damagetype=Energy|Status=100% chance of Rechargedebuff at magnitude 10 for 2 rounds.<br>|Upgrades=Accuracy by 10<br>Damage by 4<br>Energy by -0.75<br>RechargeDebuffMag by 10<br>Spread by 10}}[[Category:Slotted powers]][[Category:Hostile Aura slot powers]][[Category:Energy powers]][[Category:Rechargedebuff inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]]

Revision as of 17:00, 8 March 2012


Slime Toss stats
Type Attack, AoE, Physical, Slowing, Direct Damage, Aura, Toggle Target AoE Enemy Spread
Description You collect the slime your body naturally exudes and throw it at an enemy, rendering them smelly, numbed, and slightly horny.
Based on Crushing Field-En Slot: Hostile Aura
Cooldown 6000 Charge time 500
Energy 1.5 Accuracy 75%
Damage 2 Energy at level 0
Statuses
100% chance of Rechargedebuff at magnitude 10 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

E

F

G

M

R

S

Edit notes