From Flexible Survival
|Type||Nanomagic, Passive Auto||Target||Self|
|Description||Using builder nanites, you reshape objects. This allows you to make changes in their appearance and configuration. This is a crude manipulation. It only works well on non moving items. Basic hinges can be made to work for a hero point, and something as complex as a nailclipper for two. The new object will be comprised of the same things as the old object. A statue's pose could be changed, parts moved from one portion of something to another. Does not work on living, liquid, or gaseous objects of any kind.|
Up to four hundred pounds of object can be affected, doubled per hero point spent.
Things it can't do:
Put two things together that weren't already together.
Pull things apart that were together.
Affect a smaller portion of a large object.
This nanomagic is touch-based. Does not work on living tissue, or objects larger than 5 feet in any direction. You can use a hero point to double this length. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.
|Damage||0 Healing at level 0|
|100% chance of TrinketBonus at magnitude 5 for 10 rounds.|
|AoE by 2|
TrinketBonusMag by 5
|Secondary Damage||No damage at level 0|
|Secondary Type||None||Secondary Target||None|
|No Secondary Statuses|
Sculpting Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power: