Difference between revisions of "Reconstruct"

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{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.<br>100% chance of DebuffClear at magnitude 5 for 1 rounds.<br>100% chance of HealGain at magnitude 4 for 3 rounds.<br>|Upgrades=Charge by -225<br>Cooldown by -250<br>Damage by 4<br>DebuffClearMag by 3<br>HealGainMag by 1<br>RegenChance by 40}}[[Category:Healing base powers]][[Category:Debuffclear base powers]][[Category:Healgain base powers]][[Category:Regen base powers]][[Category:Dedication power]][[Category:Friendly base powers]]
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{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.<br>100% chance of DebuffClear at magnitude 5 for 1 rounds.<br>100% chance of HealGain at magnitude 4 for 3 rounds.<br>|Upgrades=Charge by

Revision as of 15:59, 7 January 2012

{{Basepower|name=Reconstruct|desc=Your control over the nanites allows you to instruct the nanites in your target to rebuild and repair flesh and refresh yourself and your allies.|powertype=|target=|energy=12|charge=400|cooldown=1500|accuracy=75%|damageamount=18|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 3 rounds.
100% chance of DebuffClear at magnitude 5 for 1 rounds.
100% chance of HealGain at magnitude 4 for 3 rounds.
|Upgrades=Charge by