Difference between revisions of "Nanite Harvest"

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{{Basepower|name=Nanite Harvest|desc=You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.|powertype=|target=|energy=20|charge=800|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.<br>100% chance of DebuffResistDebuff at magnitude 20 for 5 rounds.<br>|Upgrades=AoE by 1<br>Charge by -375<br>Cooldown by -1000<br>DamageResistDebuff by 1.75<br>DamageResistDuration by 1<br>Energy by -5<br>Secondary NanitesoakMag by 7.5|secondpowertype=Self, EnergyMod|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 3 for 5 rounds.<br>100% chance of DebuffClear at magnitude 25 for 1 rounds.<br>100% chance of NaniteSoak at magnitude 15 for 20 rounds.<br>100% chance of EnergyResist at magnitude -2 for 5 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Damageresistdebuff base powers]][[Category:Debuffclear base powers]][[Category:Debuffresistdebuff base powers]][[Category:Energymod base powers]][[Category:Energyresist base powers]][[Category:Nanitesoak base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]
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{{Basepower|name=Nanite Harvest|desc=You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.|powertype=|target=|energy=20|charge=800|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.<br>100% chance of DebuffResistDebuff at magnitude 20 for 5 rounds.<br>|Upgrades=AoE by 1<br>Charge by -375<br>Cooldown by -1000<br>DamageResistDebuff by 1.75<br>DamageResistDuration by 1<br>Energy by -5<br>Secondary NanitesoakMag by 7.5|secondpowertype=Self, EnergyMod|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 6 for 5 rounds.<br>100% chance of DebuffCleat at magnitude 25 for 1 rounds.<br>100% chance of NaniteSoak at magnitude 15 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Damageresistdebuff base powers]][[Category:Debuffcleat base powers]][[Category:Debuffresistdebuff base powers]][[Category:Energymod base powers]][[Category:Nanitesoak base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Hostile base powers]]

Revision as of 02:10, 9 January 2012

Nanite Harvest stats
Type Target
Description You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.
Cooldown 6000 Charge time 800
Energy 20 Accuracy 75%
Damage 1 Energy at level 0
Statuses
100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.
100% chance of DebuffResistDebuff at magnitude 20 for 5 rounds.
Training Upgrades
AoE by 1
Charge by -375
Cooldown by -1000
DamageResistDebuff by 1.75
DamageResistDuration by 1
Energy by -5
Secondary NanitesoakMag by 7.5
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Self, EnergyMod Secondary Target Self NoAoE
Secondary Statuses
100% chance of EnergyMod at magnitude 6 for 5 rounds.
100% chance of DebuffCleat at magnitude 25 for 1 rounds.
100% chance of NaniteSoak at magnitude 15 for 20 rounds.

Nanite Harvest/Extra Notes Edit notes

Mutant powers Based on this power: