Difference between revisions of "Nanite Harvest"

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{{Basepower|name=Nanite Harvest|desc=You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.|powertype=AoE, Debuff, Dedication|target=Single Enemy|energy=10|charge=200|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.<br>100% chance of DebuffResistDebuff at magnitude 15 for 5 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by -350<br>Cooldown by -1000<br>DamageResistDebuffMag by 1<br>Secondary DebuffClearMag by 5|secondpowertype=Self, EnergyMod|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 2 for 5 rounds.<br>100% chance of DebuffClear at magnitude 30 for 1 rounds.<br>100% chance of NaniteSoak at magnitude 20 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Damageresistdebuff inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Debuffresistdebuff inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Nanitesoak inflicting base powers]][[Category:Dedication power]][[Category:Hostile base powers]]
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{{Basepower|name=Nanite Harvest|desc=You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.|powertype=AoE, Debuff, Dedication|target=Single Enemy|energy=10|charge=200|cooldown=6000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.<br>100% chance of DebuffResistDebuff at magnitude 15 for 5 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by -350<br>Cooldown by -1000<br>DamageResistDebuffMag by 1<br>Secondary DebuffClearMag by 5|secondpowertype=Self, EnergyMod|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of EnergyMod at magnitude 2 for 5 rounds.<br>100% chance of DebuffClear at magnitude 30 for 1 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Energy base powers]][[Category:Damageresistdebuff inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Debuffresistdebuff inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Dedication power]][[Category:Hostile base powers]]

Revision as of 18:03, 3 September 2013

Nanite Harvest stats
Type AoE, Debuff, Dedication Target Single Enemy
Description You cause the opponents' nanites to revolt, abandoning them to serve and revitalize their true master.
Cooldown 6000 Charge time 200
Energy 10 Accuracy 75%
Damage 1 Energy at level 0
Statuses
100% chance of DamageResistDebuff at magnitude 4 for 5 rounds.
100% chance of DebuffResistDebuff at magnitude 15 for 5 rounds.
Training Upgrades
AoE by 0.5
Charge by -350
Cooldown by -1000
DamageResistDebuffMag by 1
Secondary DebuffClearMag by 5
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Self, EnergyMod Secondary Target Self NoAoE
Secondary Statuses
100% chance of EnergyMod at magnitude 2 for 5 rounds.
100% chance of DebuffClear at magnitude 30 for 1 rounds.

Nanite Harvest/Extra Notes Edit notes

Mutant powers Based on this power: