Difference between revisions of "Measured Breath"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Basepower|name=Measured Breath|desc=Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.|powertype=|target=|energy=1|charge=0|cooldown=40000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 100 for 1 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 10 rounds.<br>|Upgrades=Charge by -500<br>Cooldown by -5000<br>EnergyBreakMag by 2.5}}[[Category:Healing base powers]][[Category:Energybreak inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]
+
{{Basepower|name=Measured Breath|desc=Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.|powertype=Energy Recovery, Dedication|target=Self NoAoE|energy=1|charge=0|cooldown=40000|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 100 for 1 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 30 rounds.<br>|Upgrades=Charge by -500<br>Cooldown by -5000<br>EnergyBreakMag by 2.5}}[[Category:Healing base powers]][[Category:Energybreak inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]

Latest revision as of 17:12, 9 March 2012

Measured Breath stats
Type Energy Recovery, Dedication Target Self NoAoE
Description Rsx Operatives are trained to keep cool under constant stress. A brief moment of respite gives them enough fuel to keep on going.
Cooldown 40000 Charge time 0
Energy 1 Accuracy 75%
Damage 1 Healing at level 0
Statuses
100% chance of EnergyMod at magnitude 100 for 1 rounds.
100% chance of EnergyBreak at magnitude 10 for 30 rounds.
Training Upgrades
Charge by -500
Cooldown by -5000
EnergyBreakMag by 2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Measured Breath/Extra Notes Edit notes

Mutant powers Based on this power: